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NPC Generator

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Advanced [show]


Jane Murphy, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears yellow painted combat armor at almost all times. She is an epitome of beauty. Her moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Prone to second guessing herself, she comes off as nervous. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Jane was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She hasn't been sleeping well lately.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Flaws: Insomniac, Shy, Fearful. Bonds: Attractive. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Jane Murphy, Female Half-Elf Adept 4
Medium (5'8") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. Carnelian (60 gp).


Social Check DCs


Great Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and is renowned for her bright brown dresses and hats. Her deerstalker hat is riddled with cuts and holes. Her face is scarred and worn.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a very good compulsive liar and kleptomaniac.

History: Great lived on a farm with her mother, near the main road leading to a nearby town. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is searching for what she claims is her rightful reward.

Motivation: To prove her worth to the world; and she wants to meet her childhood hero

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Criminal record, Family, Adventurer. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Great Thunder, Female Tabaxi Druid 9
Medium (5'1") Tabaxi, Lawful Evil (CR 9)
Armor Class 11
Hit Points 37 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: Aquamarine (1500 gp). Tourmaline (60 gp). Violet garnet (1500 gp).


Social Check DCs


Heward Wakefield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. His tied-back hair is red. His green eyes lackadaisically let the world flow into them.

Personality: Heward wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Gifted. Bonds: Military, Nature. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

Heward Wakefield, Male Human Bard 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills History +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: Obsidian (8 gp).


Social Check DCs


Isabella Ridley, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears rags and sports a simple walking cane, she is not a threatening figure. Her golden hair is slicked back into a classic pompadour. She has blue eyes and a brown hat with a blue feather.

Personality: Isabella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Isabella hails from a village terrorized by giants. Isabella was born on a far northern plains where she grew up under the tutelage of her father, an expert Unemployed. Days after completing her studies, news broke out that her hometown was attacked by giants. Isabella was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: A deep hatred of giants; and she wants revenge against giants

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Poor, Mentor, Enemies, Immigrant. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Isabella Ridley, Female Human Druid 11
Medium (4'7") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 49 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)7 (-2) 15 (+2)15 (+2)
Skills Stealth +5, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 2900 gp.


Social Check DCs


Bimpnottin Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars. She has a hunchback. Her chestnut hair is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food she seems plenty friendly. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: She is not mentally stable, and does not behave rationally; and nothing but the best is good enough for her

Ideals: Philantrophist, Professionalism. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Bimpnottin Tarkelby, Female Gnome Rogue 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee -2 / 1d8-4, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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