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Advanced [show]


Dreali Othronus, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is dressed in earthy colors with a blue and white handkerchief worn on his right side, marred by teas. He wears his red hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Dreali speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Dreali was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: To prove his worth to the world; and to reunite with his old friends

Ideals: Impeccable. Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Adventurer. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Dreali Othronus, Male Elf Rogue 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Nurkara Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'2" and wears a grey armored body suit, with a simple red line shooting up and back down. She has a very tight haircut. Her eyes are blue and beady.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Nurkara Loderr, Female Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 70 gp.


Social Check DCs


Windy Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her top hat is riddled with cuts and holes. Her eyes are hazel.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Warrior school at a young age so that she could practice her martial talents. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Windy Of Spirit, Female Tabaxi Warrior 10
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 111 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)15 (+2) 14 (+2)17 (+3)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +4

Possessions: 1700 gp. Gold dragon comb with red garnet eye (1100 gp). Solid gold idol (1000 gp). Jeweled electrum ring (4000 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item.


Social Check DCs


Diggory Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). His red hair is cut jaggedly and amateurishly. His eyes are blue and catlike.

Personality: He dislikes all the random violence that takes place in the north. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Pacifist. Flaws: Disease. Bonds: Adventurer, Slave, In love. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Diggory Middleton, Male Human Paladin 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 11 (+0)7 (-2)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Alberich Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a dagger. He has styled his chestnut hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Justice, Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Stylist

Voice: Hissing voice

Attributes [hide]

Alberich Rumnaheim, Male Dwarf Adept 6
Medium (4'4") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 12 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)6 (-2) 16 (+3)15 (+2)
Skills Arcana +1, Insight +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 700 gp. 1 Spyglass. 1 Spyglass.


Social Check DCs

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