Drenna Bentham, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears a faded coat and loose pants complete with small hat. She has moderate length blonde hair. Her violet eyes dart from person to person.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born to loving parents in a slum to the west. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Healer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 17)
Armor Class 10
Hit Points 119 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 2 | 2 | 1 |
Possessions: 1000 pp. Rich purple corundum (1400 gp). Zircon (80 gp). Freshwater pearl (5 gp). Deep blue spinel (1100 gp). Rose (80 gp). Black opal (1400 gp). Aquamarine (1100 gp). Freshwater pearl (5 gp).
Yvonne Northcott, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is heavily combed to the right. Her eyes, though not visible through her cowl, are violet.
Personality: Yvonne wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She receives visions of the future at random moments
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She is greedy; and find a way to reverse the transformation of her sister
Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Brewer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Cloth of gold vestments (90 gp).
Nella Kent, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. She wears her white hair up in a very large beehive style do. She has gray eyes and a white hat with a green feather.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village she learned the ways of the warrior from her mother. She found a children's book about a Half-Orc Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: Wants her loneliness to end; and she's attracted to the pc
Ideals: Fighting. Bonds: Adventurer, Rich, Has a crush. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Matilda Southey, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her silver hair has been sun bleached extensively. Her ears are large.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Matilda studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Matilda never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Marry her sister to traveling adventurers; and doesn't want to be a guard and was forced into it by her family
Ideals: Fighting, Logical, Gifted. Flaws: Ugly. Bonds: In love, Family. Occupation: Guard
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Margery Morton, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She has a large brown mantle and cape that has been intricately interwoven into her tan robe. Her hair is black and very short. Her amber eyes dart from person to person.
Personality: She is business-like. She takes instructions and follows them to the letter. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born on a small isolated farm. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Seeks redemption.
Ideals: Professionalism. Bonds: Immigrant, Criminal record, Nature, Attractive. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Lapis lazuli (4 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
