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Advanced [show]


Zûmug Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: He is typically in his Carpenter uniform. He carries with him a set of lances, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.

History: He was born in the east, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Carpenter.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Adventurer, Immigrant. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Zûmug Walpole, Male Half-Orc Commoner 4
Medium (5'2") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)11 (+0) 10 (+0)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Sard (20 gp). Amethyst (130 gp). Black pearl (700 gp).


Social Check DCs


Trym Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a violet costume with the symbols of death on his torso. His feathered hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Trym Harper, Male Half-Elf Monk 12
Medium (5'5") Half-Elf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 40 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Terran
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Berkeley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He very much looks the part of a Sage, marred by chocolates. He keeps his long brown hair kept up in a rat tail. He has several tiny aquamarine earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To be a Bather again.

Ideals: Professionalism, Optimist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

John Berkeley, Male Human Ranger 11
Medium (5'2") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1900 gp. Onyx (40 gp). Deep green spinel (140 gp). Red-brown spinel (140 gp). Rhodochrosite (9 gp). Azurite (9 gp).


Social Check DCs


Mugrunden Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Engraver. His red crest is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: Stoic and calm, he prefers to meditate than take action. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Mugrunden studied abroad. In his youth he was a Laborer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Now he works as a singing tutor during his time off.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Disciplined, Gifted, Fighting. Flaws: Ugly, PTSD. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Mugrunden Wystongjiir, Male Dragonborn Rogue 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)14 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Athletics +5
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Grom Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He carries with him a set of hand crossbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has no hair. He has a tattooed face.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Grom and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Ugly, Racist, Fearful, Antagonistic. Occupation: Carpenter

Voice: Pronounces O like U

Attributes [hide]

Grom Warwick, Male Half-Orc Barbarian 2
Medium (5'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 8
Hit Points 27 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)14 (+2) 10 (+0)7 (-2)
Skills Athletics +1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +0

Possessions: 1000 sp.


Social Check DCs

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