Breena Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she dresses in tan turtlenecks beneath a white coat with yellow slacks. Her chestnut hair is cut short with large spiked bangs in the front. Her fair skin shows little sign of her aristocratic breeding.
Personality: She dislikes all the random violence that takes place in the east. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted necromantic powers by her dying sister.
Motivation: She feels threatened by others.
Ideals: Pacifist, Gifted. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Adventurer
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Fire opal pendant on a fine gold chain (900 gp).
Altho Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear white clothing when he does not wear armor. He has auburn hair. His eyes, though not visible through his cowl, are brown.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.
History: Altho was born in the east. At a young age he loved to build and create. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world; and he seems to be bored by most things
Ideals: Gifted, Persistence, Logical. Flaws: Ugly, Sensitive. Bonds: Poor. Occupation: Guard
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 42 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp.
Morg Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Morg reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to have a good time and be beloved.
Ideals: Entrepeneur. Flaws: Ugly, Shy, Selfish. Bonds: Military. Occupation: Sellsword
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 17)
Armor Class 11
Hit Points 115 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Giant
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
Possessions: 3000 gp. Fiery yellow corundum (1600 gp). Alexandrite (1000 gp). Fire opal (1600 gp). Blue sapphire (1600 gp). Carnelian (30 gp). Banded agate (4 gp). Azurite (4 gp). Blue star sapphire (1600 gp). Brown-green garnet (50 gp). Tiger eye turquoise (4 gp). Carnelian (30 gp). Deep blue spinel (1000 gp). Jet (50 gp). Moonstone (30 gp). Moss agate (4 gp). Freshwater pearl (4 gp). Golden yellow topaz (1000 gp). Rose (30 gp). Star rose quartz (30 gp). Zircon (30 gp). Blue sapphire (1600 gp). Peridot (30 gp). Carnelian (30 gp). Amethyst (50 gp). Pink pearl (50 gp). Aquamarine (1000 gp).
Silaqui Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is typically in her Shipwright uniform. She wears a deerstalker hat to hide her balding. She has gleaming, smiling violet eyes.
Personality: Silaqui is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She would rather hide behind her crafts than deal with other people.
History: She got into the Shipwright business at a young age. She has had some formal singing training, and achieved minor success. She has achieved small success as a Shipwright.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Job, Attractive. Occupation: Shipwright
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp.
Dalaba Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She wears just a blue suit. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. Her hair, while still mostly chestnut, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Dalaba speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: From birth she was tutored by a cruel and relentless mentor. A freak accident while working with her Barber father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To settle down with her crush; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Joker. Flaws: Disease. Bonds: Mentor, Has a crush. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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