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Advanced [show]


Yurgunn Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin violet vertical stripes and blue pants. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her tied-back hair is auburn. Her eyes are likewise green. Her teeth are white and perfect.

Personality: Yurgunn wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She is obsessed with finding treasure.

History: From birth she was tutored by a cruel and relentless mentor. A freak accident while working with her Roofer father left her crippled. She has dedicated herself to building a better village for her children.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Adventurer, Mentor. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Yurgunn Loderr, Female Dwarf Monk 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Gnome
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seven Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple brown robe with tan stripes complete with hood. She wears her orange fur up. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a habit of throwing herself into exceedingly dangerous situations.

History: From birth she was tutored by a cruel and relentless mentor. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Laborer for the past few years.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Joker. Flaws: Impulsive. Bonds: Mentor, Job, Family. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Seven Plume, Female Tabaxi Ranger 10
Medium (6'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 47 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)14 (+2) 9 (-1)17 (+3)
Skills Medicine +3, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 sp. Gold dragon comb with red garnet eye (900 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Blossom Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is tall, broad shouldered and powerfully built. She is bald on top and has large red tufts of hair around her ears. Her eyes, though not visible through her cowl, are violet.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Sold as a small child to a wizard, Blossom was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has set out to sabotage the competition.

Motivation: She has money and likes to spend it; and further expansion of business

Flaws: Ugly, Selfish. Bonds: Criminal record, Mentor, Job, Rich. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Blossom Quickstep, Female Halfling Warlock 4
Small (2'9") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)15 (+2) 16 (+3)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 48000 sp. Tourmaline (120 gp). Peridot (60 gp). Rhodochrosite (9 gp). Aquamarine (300 gp).


Social Check DCs


Zaffrab Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Ugly, Addict, Fearful. Bonds: Mentor, Immigrant. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Zaffrab Ironhide, Male Gnome Cleric 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 15 (+2)8 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 80 pp. 1 Buckler.


Social Check DCs


Ribbles Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly nunchakus and ceremonial daggers. His black hair is smooth and relatively long. His gray eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Ribbles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and retire the richest man in the east

Ideals: Passionate, Entrepeneur, Persistence. Flaws: Hedonist. Bonds: Criminal record. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Ribbles Pingun, Male Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)9 (-1) 10 (+0)9 (-1)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs

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