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NPC Generator

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Advanced [show]


Zaffrab Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'8" and wears a blue vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his blonde hair down. His eyes are violet and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also hits on women, regardless of circumstances.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants his loneliness to end; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Has a crush. Occupation: Body Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Zaffrab Wildwander, Male Gnome Barbarian 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)17 (+3) 11 (+0)13 (+1)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Terran, Infernal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Susannah Allerton, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the sun god around her neck, and a axe on her belt, and carries axes. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her face is covered beneath a completely black helmet.

Personality: She exudes charisma. She is a tour de force of persuasion. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: A powerful necromancer made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has a crush on the local Blacksmith; and to settle down with her crush

Ideals: Fighting. Bonds: Attractive, Has a crush, Mentor. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Susannah Allerton, Female Human Commoner 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)17 (+3) 14 (+2)13 (+1)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kabbarg Shelley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears rags and sports a simple walking cane. She is muscular with a powerful set of arms. She has a long silver ponytail with little hanging trinkets. She wears an eyepatch.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She plays an instrument quite well.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kabbarg took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She has never given up on her dancing dream.

Motivation: She is unsatisfied with her job; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kabbarg Shelley, Female Half-Orc Ranger 7
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Orc, Gnoll, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 10000 cp. Black star sapphire (1200 gp). Fiery yellow corundum (1200 gp).


Social Check DCs


Mary Barney, Female Human [Permalink]

Personal [hide]

Description: Standing 5'1", this woman dresses in grey turtlenecks beneath a green coat with white slacks. Her brown hair is thinning but still full. She wears crescent spectacles with a black brim.

Personality: Mary hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She works hard and plays hard.

History: Mary was born with her father's beautiful face. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Mary and her spouse have recently divorced.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts

Ideals: Artistic. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Debt. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Mary Barney, Female Human Ranger 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 14 (+2)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp.


Social Check DCs


Barbena Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is tall, broad shouldered and powerfully built. Her auburn hair is cut short with large spiked bangs in the front. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was granted divine powers by her dying sister.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she's repulsed by the pc

Ideals: Gifted, Joker. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Barbena Deepdelver, Female Dwarf Adept 11
Medium (4'2") Dwarf, Chaotic Good (CR 11)
Armor Class 9
Hit Points 59 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)14 (+2) 7 (-2)12 (+1)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 220 pp. Moss agate (10 gp). Golden yellow topaz (800 gp). Jet (160 gp). Fire opal (700 gp). Amethyst (160 gp). Red spinel (160 gp). Freshwater pearl (10 gp). Jade (160 gp).


Social Check DCs

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