Lone In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He is bristling with hidden weapons, mostly maces and quarterstaffs. He wears a colorful flower in his white fur. His blue eyes peer out from beneath his broad brown hat.
Personality: Lone is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in a small mountains village. A gifted student he started as a Carter, but he got bored and became a Bricklayer. He then took over the family business and is one of the better Bricklayer for hire.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Extrovert, Opinionated. Bonds: Criminal record, Attractive, Nature, Job. Occupation: Bricklayer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 30 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 1100 gp. Gold dragon comb with red garnet eye (1200 gp).
Qemuel Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He dresses in collared shirts and wears a proper scarf over his head. His black hair is braided into rings. His half smiles and red eyes are beguiling and draw you in.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.
Motivation: He has passion for adventuring and risk.
Ideals: Disciplined. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Herbalist
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 83 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Druidic, Infernal, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5
Possessions: 1500 gp. Tourmaline (50 gp). 1 Minor magic item.
Morthos Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fancy black suit. He carries with him a set of hand crossbows on his belt, each one with a amber on the hilt. He sports a flattop hair cut. His black eyes are slightly larger than normal.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Morthos enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Joker. Flaws: Hedonist, PTSD. Bonds: Attractive, Rich. Occupation: Knight
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 7 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 11000 sp.
Buvvie Beren, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a worn and beaten armor. Her hair is short and golden. Her blue eyes dart from person to person.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: She was born in the east, but her parents moved at a very young age to the west. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Days after completing her studies, news broke out that her hometown was attacked by giants. Buvvie was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Wants her loneliness to end; and someone believes her a fraud
Flaws: Ugly. Bonds: Enemies, Immigrant, Criminal record, Has a crush. Occupation: Assassin
Voice: Spanish accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 7)
Armor Class 13
Hit Points 66 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 19 (+4) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Orc, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 800 gp.
Diggory Hanes, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He keeps his long golden hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.
Motivation: An old rival family wants him found.
Ideals: Gifted. Bonds: Immigrant, Criminal record, Family, Nature. Occupation: Merchant
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
Possessions: 700 gp. Eye agate (16 gp). Black opal (1000 gp). Violet garnet (900 gp). Red-brown spinel (40 gp).
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