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NPC Generator

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Advanced [show]


Sybil Upton, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time. Her blonde hair is singed and shortened. She wears round tiny glasses practically rammed into her face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born on a small isolated farm. A few years later when the south was not economically sound they moved to her current location. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature, Immigrant. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Sybil Upton, Female Human Warrior 2
Medium (5'7") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 17 (+3)8 (-1)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 240 gp.


Social Check DCs


Fallond Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Fallond will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Fallond lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his sister's freedom.

Motivation: Retire the richest man in the north.

Ideals: Extrovert, Philantrophist, Entrepeneur. Flaws: Insane. Bonds: Family. Occupation: Architect

Voice: French accent

Attributes [hide]

Fallond Dankil, Male Dwarf Bard 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Harvest Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She has moderate length orange fur. Her eyes are green.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of southern immigrants she idolized her father. A few years later when the east was not economically sound they moved to her current location. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Poor, Adventurer, Immigrant. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Harvest Timber, Female Tabaxi Wizard 5
Medium (6'1") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 500 gp.


Social Check DCs


Willow Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: 2'8" and muscular, this northern woman wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has wavy white hair. She has a dull look in her blue eyes.

Personality: She has always had a great fascination with Human culture. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Athletic. Flaws: Racist, Shy. Bonds: Rich, Criminal record. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Willow Shadowquick, Female Halfling Fighter 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp. 4 Alchemist’s fire.


Social Check DCs


Alberich Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. His blonde hair is cut jaggedly and amateurishly. His skin is flawless and his gray eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is afraid of women and trembles around them

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Miner, but he was a colossal failure. He then took over the family business and is one of the better Mortician for hire.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.

Flaws: Emotional, Shy. Bonds: Attractive, Religious, Job. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Alberich Torevir, Male Dwarf Monk 7
Medium (4'2") Dwarf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 56 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)11 (+0) 11 (+0)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 5000 sp. White opal (700 gp).


Social Check DCs

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