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NPC Generator

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Advanced [show]


Flame Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is dressed in a clean brown cloak covering his clean studded leather. He is muscular with a powerful set of arms. His long lavender fur is drawn into a two foot long braid. He has blue eyes and a brown hat with a pastel feather.

Personality: He can speak with the recently deceased. He works hard and plays hard.

History: He is a Slaad in disguise. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Hedonist. Bonds: Adventurer, Religious. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Flame Candle, Male Tabaxi Monk 2
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +6, Animal Handling +2
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +2

Possessions: 180 gp.


Social Check DCs


Azzakh Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His blue crest, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Azzakh was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He has passion for adventuring and risk.

Bonds: Attractive, Family, Job, Poor, Adventurer. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Azzakh Norixius, Male Dragonborn Expert 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Numba Garrick, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her chestnut hair is smooth and relatively long. Her brown eyes peer out from beneath her deerstalker tan hat.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in the east to a Body Guard, Numba learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Someone believes her a fraud; and balancing her hectic life and new body guard responsibilities is difficult

Flaws: Antagonistic. Bonds: Adventurer, Job, Rich, Enemies. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Numba Garrick, Female Gnome Bard 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Athletics +1, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. 1 Breastplate.


Social Check DCs


Anselm Marston, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is thinning but still full. His green eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Anselm never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Flaws: Antagonistic, Insomniac. Bonds: Military, In love. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Anselm Marston, Male Human Rogue 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Senteq Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an old set of leather armor, nicked and torn by the ravages of time and battle, marred by beers. He sports a long chestnut beard, and similarly colored long hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Senteq lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Flaws: Ugly, Addict, Shy. Bonds: Family. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Senteq Oomtrowl, Male Gnome Adept 6
Small (3'8") Gnome, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 47 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)4 (-3) 12 (+1)10 (+0)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 11
Languages Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 100 pp.


Social Check DCs

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