Ur-Dag Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in white turtlenecks beneath a tan coat with violet slacks. His head has been shaved. His eyes are green and catlike.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He never wears the same outfit twice, unless he absolutely has to.
History: A powerful necromancer made him what he is. He has had some formal singing training, and achieved minor success. He hasn't been sleeping well lately.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic. Flaws: Ugly, Insomniac. Bonds: Mentor. Occupation: Seamstress
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 17)
Armor Class 10
Hit Points 47 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 |
Possessions: 8000 gp. Jade (150 gp). Blue star sapphire (1400 gp). Golden yellow topaz (900 gp). Coral (150 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). Malachite (13 gp). Deep blue spinel (900 gp). Zircon (70 gp).
Merihim Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears black leather gloves, a black jacket, and tight pants. He keeps his purple hair in a flapper bob. His eyes are likewise white.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Merihim reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Merihim and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Athletic. Flaws: Antagonistic. Bonds: In love, Adventurer, Military. Occupation: Bricklayer
Voice: Irish accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 49 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 3000 sp. Carnelian (70 gp). Moss agate (8 gp).
Savaran Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears just a green suit. Her blue crest is braided into rings. Her eyes are red and catlike.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She also is a firm believer in the womanly ideal.
History: She served in the navy to pay for her family's outstanding loans. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle
Ideals: Athletic. Flaws: Depressed, Impulsive. Bonds: Military, Mentor. Occupation: Mercenary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 2000 sp.
Spear Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and likes to wear brown tank tops with black skirt. Her gray fur is drawn into a tight pony tail with a skull scrunchie. She wears a mask on her face.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a very good compulsive liar and kleptomaniac.
History: She was born to loving parents in a slum to the north. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She moves from town to town, unable to find a place to settle.
Motivation: She wants to meet her childhood hero; and she is a bit of a kleptomaniac
Flaws: Secretive. Bonds: Criminal record, Poor, Immigrant, Adventurer. Occupation: Apothecary
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Brass mug with jade inlays (300 gp).
Salasar Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears black painted combat armor at almost all times, and sports empty pouches on his belt. His silver crest is still thick. His thin eyebrows rest above his beady gold eyes.
Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Salasar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To clean up the streets; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Guardian. Occupation: Blacksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 55 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 500 gp. Freshwater pearl (7 gp).
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