Sun Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a feathered hat to hide her balding. Her copper eyes dart from person to person.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Mortician, who enjoyed hunting, Sun was taken on many hunting expeditions. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero.
Ideals: Athletic. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 98 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: Sard (60 gp). Jasper (60 gp). Lapis lazuli (14 gp). Deep green spinel (50 gp). Silver pearl (50 gp). Chrysoprase (60 gp). Smoky quartz (60 gp). Zircon (60 gp).
Norman Alfonso, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His chestnut hair is lengthy and is close to two feet long. He has amber eyes and a violet hat with a yellow feather.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. Norman is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his daughter; and he's repulsed by the pc
Flaws: Racist, Antagonistic. Bonds: Family, Poor, Job. Occupation: Laborer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. Gold dragon comb with red garnet eye (400 gp). Gold and topaz bottle stopper cork (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Gurdis Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting clothing which further accentuates her frame. She has wavy brown hair. She wears large thick round spectacles.
Personality: She is fixated on the number 54. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Gurdis is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born in the north, but her parents moved at a very young age to the east. She moved out east to avoid the crime she committed. By chance she met her sister recently and the two have been together since.
Motivation: She feels threatened by others; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Insane, Fearful. Bonds: Attractive, Family, Immigrant, Criminal record. Occupation: Laborer
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 53 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 17 (+3) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 gp.
Andram Faith, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a broad hat to cover his moderate length white hair. His red eyes lackadaisically let the world flow into them.
Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Andram studied abroad. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Seeks redemption.
Ideals: Disciplined, Gifted. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Breastplate.
Cora Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female usually wears her white robe and has her quarterstaff always slung over her shoulder. She is tall, broad shouldered and powerfully built. She has brown hair. Her face is covered beneath a completely black helmet.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Cora was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Optimist. Flaws: Forgetful. Bonds: Attractive, Religious. Occupation: Mercenary
Voice: Russian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 55 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 900 gp.
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Their contribution stands as a beacon of hope for all adventurers!
