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NPC Generator

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Advanced [show]


Alice Hayhurst, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her tied-back hair is chestnut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is obsessed with her god.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her mother and her sister before her, after school she went straight into learning to become a Healer. She then took over the family business and is one of the better Healer for hire.

Motivation: Further expansion of business; and she is compelled to act according to her religious beliefs

Flaws: Mundane. Bonds: Nature, Religious, Job. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Alice Hayhurst, Female Human Bard 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)17 (+3) 13 (+1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Terran, Celestial, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 400 sp. 1 Breastplate.


Social Check DCs


Vlorn Underbough, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. His eyes are hazel and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vlorn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vlorn. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Baker

Voice: Speaks with back of mouth

Attributes [hide]

Vlorn Underbough, Male Halfling Cleric 12
Small (3'3") Halfling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 54 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)17 (+3) 15 (+2)12 (+1)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Undercommon, Terran
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 2000 gp. Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Dagger Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time. His fur is short and cinnamon. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: Dagger was born in the east. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 13 years.

Motivation: He is content; and wants to have a good time and be beloved

Ideals: Persistence, Optimist. Flaws: Mundane. Bonds: Job. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Dagger Mirror, Male Tabaxi Commoner 7
Medium (6'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)12 (+1) 18 (+4)13 (+1)
Skills Nature +4, Perception +7
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 8000 sp. Gold dragon comb with red garnet eye (700 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sindri Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears tan cloth garments or leather armor. His hair is black and curly. His eyes, though not visible through his cowl, are violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small desert village. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He was granted divine powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Gifted. Flaws: Racist. Bonds: Nature. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Sindri Murnig, Male Gnome Ranger 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Pink pearl (90 gp). Deep blue spinel (200 gp). Blue quartz (10 gp). Zircon (50 gp).


Social Check DCs


Ar-Karo Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'9" and lanky with angular features, he is an attractive figure. He wears a white collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is black, silky, and of moderate length. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Ar-Karo Hampton, Male Half-Orc Fighter 15
Medium (6'9") Half-Orc, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 132 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Intimidation +7, Stealth +8
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 5000 gp. Chrysoprase (40 gp). Peridot (40 gp). Silver pearl (160 gp). Tourmaline (160 gp). Deep green spinel (160 gp). Jasper (40 gp). Rose (40 gp). Tourmaline (160 gp). Deep blue spinel (1300 gp). Moss agate (10 gp). Star rose quartz (40 gp). Tiger eye turquoise (10 gp). Sard (40 gp). Hematite (10 gp). Azurite (10 gp). Banded agate (10 gp). Violet garnet (1300 gp). Onyx (40 gp). Chrysoberyl (160 gp). 1 Medium magic item.


Social Check DCs

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