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Advanced [show]


Thamior Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is cut close to his head. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Thamior studied abroad. Through the years after Thamior was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Thamior's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home; and to clean up the streets

Ideals: Justice, Gifted. Flaws: Antagonistic, Disease. Bonds: Rich, Guardian. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Thamior Horineth, Male Half-Elf Barbarian 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 10000 cp. Red-brown spinel (140 gp). Blue star sapphire (800 gp). Chrysoprase (20 gp). Deep blue spinel (500 gp).


Social Check DCs


Dariff Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman typically wears grey cloth garments or leather armor. Her clothes are grease stained in places. Her hair is short and blonde. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A few years later when the west was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Extrovert. Flaws: Greedy. Bonds: Poor, Immigrant, Slave. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Dariff Battlehammer, Female Dwarf Ranger 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 170 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gûndza Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a white cloak and cross-gartered grey stockings. His whole body is exceptionally muscular. His brown hair is unkempt and raggedy. His eyes are amber and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 4 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Money/treasure; and money/treasure

Flaws: Ugly, Shy, Secretive. Bonds: Immigrant, Poor. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Gûndza Morton, Male Half-Orc Warrior 15
Medium (5'0") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 94 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Religion +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2

Possessions: 2000 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (2200 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Breena Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear blue pants and tee shirts. Her black hair is lengthy. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is overprotective of those who hire her services. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. In her 14th year, her parents were killed by a brigands raid, leaving Breena alone in the world. After a stint in an orphanage, she was adopted. She has since lost track of the people in her past.

Motivation: To clean up the streets; and revenge

Ideals: Athletic. Bonds: Guardian, Family, Religious, Enemies. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Breena Folkor, Female Gnome Barbarian 9
Small (3'3") Gnome, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 62 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1900 gp. Tiger eye turquoise (16 gp). Eye agate (16 gp). Sardonyx (80 gp). Banded agate (16 gp). Golden pearl (40 gp). Deep green spinel (40 gp).


Social Check DCs


Ida Upton, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she likes to wear ponchos typically of a light brown in addition to tight pants. Her black hair, when down, is lengthy. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She can't help but pocket interesting objects she comes across

History: Born to a poor family in the city she treasured whatever gifts she got. Ida was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ida decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now travels the world, in search of power and loot.

Motivation: Seeks redemption; and she loathes her own lifestyle

Flaws: Depressed. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Ida Upton, Female Human Aristocrat 7
Medium (5'3") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 200 gp. Iolite (20 gp). Moss agate (13 gp).


Social Check DCs

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