Nissa Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a long, tan, dusty cloak. She carries with her a set of crossbows on her belt, each one with a aquamarine on the hilt. Her hair is cut close to her head. Her green eyes have a joyful gleam in them most of the time.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She takes great joy in being the best Bather in town.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A few years later when the north was not economically sound they moved to her current location. She was granted psionic powers by her dying sister.
Motivation: To protect her home.
Ideals: Fighting, Gifted. Bonds: Guardian, Job, Immigrant. Occupation: Bather
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 4 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp. Moonstone (50 gp). Red spinel (100 gp). 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument. 1 Silk rope. 1 Hourglass.
Halander Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is smooth and relatively long. His eyes are amber and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.
History: A powerful slaver made him what he is. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Pacifist. Flaws: Terse. Bonds: Rich, Mentor, Debt. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 12)
Armor Class 15
Hit Points 48 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +8
Possessions: 300 pp. Golden yellow topaz (900 gp). Jasper (20 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Antinua Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tan coat over a grey low-cut shirt, and a wide-brimmed hat upon her head. With wild silver hair. Her gray eyes have a joyful gleam in them most of the time.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She believes the world needs to unite to get rid of giants once and for all.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting giants, the young Antinua began to lead the lost caravan. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Fletcher
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 1 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 6 (-2) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 16000 cp.
Pyntle Turen, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear flannel. Her moppish golden hair is in a traditional bowl cut. Her gray eyes are passionate and lively.
Personality: While she acts the brute, she is far gentler than she would appear. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Gifted from a young age, Pyntle studied abroad. A gifted student she started as a Jeweler, but she got bored and became a Seamstress. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Find a way to reverse the transformation of her sister; and regain custody of her son
Ideals: Fighting, Artistic, Gifted. Bonds: Family, Job. Occupation: Seamstress
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 59 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 5 (-3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. Golden yellow topaz (1200 gp). Aquamarine (1200 gp).
Trym Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears skinny pants and wears a violet and tan robe with the hood down, and is pretty ugly. He has a long brown beard with little hanging trinkets. He has several tiny jet earrings on each ear.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Flaws: Ugly, Shy, Impulsive, Disease. Bonds: Rich. Occupation: Mayor
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 15)
Armor Class 8
Hit Points 64 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Celestial, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 500 pp. Moonstone (70 gp). Fire opal (800 gp). Banded agate (8 gp). Deep green spinel (160 gp). Aquamarine (600 gp). White pearl (160 gp). Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item.
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