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Advanced [show]


Charles Hale, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has chestnut hair. His eyes are brown and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered west to less war torn lands. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Gifted, Philantrophist, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Charles Hale, Male Human Adept 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roge Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has done his best to style his silver hair to look like a famous performer. His green unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is afraid of women and trembles around them

History: Roge lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a layabout and was forced into it by his family

Flaws: Disease, Shy. Bonds: Attractive, Family, Criminal record. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Roge Warmwater, Male Halfling Barbarian 9
Small (3'4") Halfling, True Neutral (CR 9)
Armor Class 11
Hit Points 70 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)7 (-2) 11 (+0)16 (+3)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +6

Possessions: Embroidered and bejeweled glove (2000 gp).


Social Check DCs


Tiaathque Raethran, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She wears a robe, a symbol of death around her neck, and a glaive on her belt. She has a hunchback. Her golden hair is styled in orderly dreadlocks. Her brown eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. She pushes her goals aggressively. She is also a coward if confronted.

History: Tiaathque was born in the north. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tiaathque fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Fighting, Persistence. Flaws: Ugly, Addict, Fearful. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Tiaathque Raethran, Female Elf Sorcerer 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)17 (+3) 7 (-2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 8
Languages Common, Elven, Infernal, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 1500 sp.


Social Check DCs


Raam Fate, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his sword, and a wedding ring on his right hand. His feathered hat is riddled with cuts and holes. He has gleaming, smiling red eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Raam was left his mother's suit of armor and trained in its use and care. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Military. Occupation: Scribe

Voice: Farmer accent

Attributes [hide]

Raam Fate, Male Tiefling Commoner 13
Medium (5'10") Tiefling, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 33 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)18 (+4) 11 (+0)12 (+1)
Skills Deception +5, Investigation +8
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Elven, Draconic
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp).


Social Check DCs


William Jacobs, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His black hair is smooth and relatively long. His amber eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Justice, Entrepeneur. Flaws: Lazy, Mundane. Bonds: Attractive. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

William Jacobs, Male Human Rogue 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)11 (+0) 10 (+0)7 (-2)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 200 sp. Amethyst (120 gp). 1 Masterwork Common Melee.


Social Check DCs

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