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Advanced [show]


Gurdis Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She has a large grey mantle and cape that has been intricately interwoven into her red robe. Her skin is fair and her fingers are delicate and long. Her white hair is unkempt and raggedy. She has brown eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Gurdis Deepdelver, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 9 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2 Thunderstones.


Social Check DCs


Fargas Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. His golden hair is slicked back into a classic pompadour. This violet eyed westerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his sister; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Impulsive. Bonds: Military, Adventurer, Family. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Fargas Shadowquick, Male Halfling Monk 8
Small (3'2") Halfling, Neutral Good (CR 8)
Armor Class 14
Hit Points 63 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)17 (+3) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 2d10-4, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Donaar Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fancy green suit. His rusty crest is knotted and matted. This gold eyed westerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the west. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He became a Herbalist soon after.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Bonds: Attractive, Nature, Job, Poor, Immigrant. Occupation: Herbalist

Voice: Soft and mumbly

Attributes [hide]

Donaar Phrahdrandon, Male Dragonborn Fighter 2
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 7 (-2)7 (-2)
Skills History +3, Performance +0
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Azzakh Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. His long scarlet crest is drawn into a two foot long braid. His skin is flawless and his gold eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the east. He worked as a nervous Blacksmith and found it very stressful. He became a Blacksmith soon after.

Motivation: He has comitted a past crime that haunts him to this day; and wishes to resurrect an old love

Ideals: Joker. Bonds: Attractive, In love, Poor, Job, Criminal record. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Azzakh Skaarzborroosh, Male Dragonborn Fighter 6
Medium (6'3") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Athletics +3, Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5

Possessions: 900 gp. Eye agate (15 gp). Emerald (500 gp). Freshwater pearl (15 gp). Blue star sapphire (500 gp).


Social Check DCs


Two Llamas Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a brown deerstalker hat and brown clothes. She has moderate length cinnamon fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Animals are drawn to her, and she is able to talk to them.

History: She was born in the north, but her parents moved at a very young age to the west. Through the years after Two Llamas was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Two Llamas's mother didn't care for her much, and the feeling was mutual. She was granted necromantic powers by her dying brother.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Insomniac, Emotional, Antagonistic. Bonds: Immigrant. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Two Llamas Treat, Female Tabaxi Paladin 3
Medium (4'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs

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