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Advanced [show]


Suhnae Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a small bristly mustache and wavy silver hair. His thin eyebrows rest above his beady gray eyes.

Personality: Aggressive, abrasive, and angry, Suhnae embodies much of what other species detest in the Elves. He is a great chef.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Suhnae Yaeldrin, Male Elf Barbarian 11
Medium (5'1") Elf, Neutral Evil (CR 11)
Armor Class 14
Hit Points 98 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)18 (+4) 12 (+1)17 (+3)
Skills Deception +7, Nature +8
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant, Draconic, Aquan
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Arumawann Murnig, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his chestnut hair well, parting it to the right. He has violet eyes.

Personality: He has a massive crush on the younger sibling of the Brewer who has hired him part-time. He is obsessed with his god.

History: When he was but 7 years old his parents immigrated from the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Bonds: Rich, Has a crush, Religious, Immigrant. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Arumawann Murnig, Male Gnome Sorcerer 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)10 (+0) 15 (+2)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 24000 sp. Azurite (10 gp).


Social Check DCs


Kristryd Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a robe, a symbol of the four houses of cards around her neck, and a quarterstaff on her belt. Her hair is greying and her face has many wrinkles. Her face is scarred and worn.

Personality: While she acts the brute, she is far gentler than she would appear. As long as the job gets done she does not care how it got done.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Criminal record. Occupation: Priest

Voice: Whispers

Attributes [hide]

Kristryd Glanhig, Female Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)8 (-1) 17 (+3)10 (+0)
Skills Deception +2, Nature +1
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Windy Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'3". He very much looks the part of a Ruler, and his gloved hand is found clutching a kukri. His fur is red and curly. His hazel eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the east. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Baker father left him crippled. He has achieved small success as a Ruler.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult.

Ideals: Pacifist, Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Windy Of Storm, Male Tabaxi Rogue 4
Medium (6'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)18 (+4) 10 (+0)12 (+1)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Giant, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Rhodochrosite (11 gp). Alexandrite (400 gp). Peridot (70 gp). 1 Minor magic item.


Social Check DCs


Immeral Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, yellow cloak. He has moderate length auburn hair. His fierce amber eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Immeral lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Poor, Family, Adventurer. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Immeral Jordan, Male Half-Elf Warlock 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Nature +2, Persuasion +4
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Silver comb with moonstones (600 gp). Solid gold idol (900 gp).


Social Check DCs

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