Eberk Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor, and carries bows. His feathered hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Eberk hails from a village terrorized by gnolls. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many gnolls want him driven away; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Ugly, Insane, Impulsive. Bonds: Enemies. Occupation: Ploughman
Voice: Dark and ominous
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 30 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Silvo Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his auburn hair down. His ears are large.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Miner father left him crippled. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur, Justice. Flaws: Ugly, Disease. Bonds: Job. Occupation: Fortune-teller
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 42 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
Aerdeth Berevan, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an entirely tan suit with yellow socks and a vest with buckled shoes, and a wedding ring on his right hand. His silver hair is drawn into a tight pony tail with a clover scrunchie. He wears an eyepatch.
Personality: Aerdeth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born into a rich family. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love
Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Rich, Immigrant. Occupation: Servant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Left-Handed In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. His fur is short and yellow. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.
History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out; and wants a kiss
Ideals: Philantrophist, Professionalism. Bonds: Slave, Military, Attractive. Occupation: Dyer
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 3 (-4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Mogg Darlington, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black armored body suit, with a simple blue line shooting up and back down. His blonde hair is cut short. He is baby faced.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Religious. Occupation: Brewer
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
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