Luthra Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing a long, tan cloak. Her hair is cut close to her head. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Luthra was born with her father's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Luthra's homeland. Luthra decided to take the middle way and become a bodyguard. She left for the east, certain she would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting. Flaws: Mundane. Bonds: Attractive, Nature, Immigrant. Occupation: Painter
Voice: Booming voice
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 200 gp. 1 Everburning torch. 4 Tanglefoot bags. 3 Alchemist’s fire.
Antinua Rolands, Female Half-Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears skinny pants and wears a yellow and brown robe with the hood down. Her silver hair is slicked back into a classic pompadour. Her brown eyes dart from person to person.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was raised in a desert tribe. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying sister.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Fighting, Gifted. Flaws: Shy, Fearful. Bonds: Nature. Occupation: Mercenary
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Rael Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear tan pants and tee shirts. He has done his best to style his white hair to look like a famous performer. He is baby faced.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the east. He worked as a nervous Weaver and found it very stressful. He has worked as a Weaver like his mother before him.
Motivation: To be a Navigator again; and sabotage a competitor
Ideals: Fighting. Bonds: Attractive, Nature, Immigrant, Job. Occupation: Weaver
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2800 sp. Coral (160 gp). Tiger eye turquoise (15 gp).
Sweet In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. His black fur is drawn into a tight pony tail with a rose scrunchie. He has gleaming, smiling hazel eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and a rival would like him out of the picture
Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Bowyer
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.
Euron Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man is typically in his Mortician uniform. He has styled his chestnut hair well, parting it to the left. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Mercenary, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: Expand his business; and to be a mercenary again
Ideals: Extrovert. Flaws: Ugly, Sensitive. Bonds: Job, Poor. Occupation: Mortician
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 41 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1900 gp.
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