Mardred Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear brown pants and tee shirts. She is bristling with hidden weapons, mostly rapiers and hand crossbows. She has moderate length chestnut hair. Her eyes are likewise amber.
Personality: Her tongue was cut out and she uses sign language. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Servant work with an outfit from a few towns over. Servant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg
Ideals: Justice, Impeccable. Flaws: Disease. Bonds: Criminal record, Job. Occupation: Servant
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 116 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 18 (+4) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 100 pp. Obsidian (14 gp). Sard (70 gp). Iolite (70 gp). Deep green spinel (40 gp). Aquamarine (900 gp). Peridot (70 gp). Azurite (14 gp). 1 Minor magic item.
Sapply Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with broad hat. His white hair is cut short with large spiked bangs in the front. He wears an eyepatch.
Personality: Sapply speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sapply is combative with any and all who dare try his patience in the slightest.
History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture.
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Mentor, Criminal record. Occupation: Servant
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Black opal (500 gp). Rhodochrosite (6 gp).
Bertram Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears many layers of old clothing at all times. His hair is long and golden with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His hazel unseeing eyes seem to look past you.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Bertram hails from a village terrorized by brigands. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A deep hatred of brigands; and many brigands want him driven away
Flaws: Ugly, Disease, Hedonist. Bonds: Poor, Nature, Enemies. Occupation: Locksmith
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 68 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Goblin, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears yellow leather gloves, a yellow jacket, and tight pants. He is bald on top and has large silver tufts of hair around his ears. His face is covered beneath a completely black helmet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Kody enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Marry his sister to traveling adventurers; and marry his sister to traveling adventurers
Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Server
Voice: Boston accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 6 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Delre Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and lanky with angular features, she is an attractive figure. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has always had a great fascination with Tiefling culture. She is frequently practicing swordplay.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Delre was left her mother's suit of armor and trained in its use and care. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army
Flaws: Insomniac, Racist. Bonds: Attractive, Military. Occupation: Miller
Voice: Jittery and nervous
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 6000 cp. Brown-green garnet (140 gp). Red-brown spinel (140 gp). Brown-green garnet (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!