Anne Evans, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this eastern woman is constantly adorned with expensive silk clothing, often dyed in bright yellow and brown, and wears rings and necklaces with large, colorful gems. Her golden hair is well kept. She has several tiny amber earrings on each ear.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Sold as a small child to a wizard, Anne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She left for the east, certain she would find work there.
Motivation: She's repulsed by the PC.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Slave, Mentor, Immigrant. Occupation: Performer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 3000 sp. Obsidian (6 gp). Amethyst (110 gp). 1 Minor magic item. 1 Minor magic item.
Sheggen Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He has a hunchback. His hair is red and curly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.
History: Sheggen hails from a village terrorized by brigands. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and a deep hatred of brigands
Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Enemies. Occupation: Servant
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 64 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +11 / 5d4+5, Ranged +7 / 5d4+1, Grapple +6
Possessions: 1000 pp. Chalcedony (30 gp). Golden yellow topaz (1100 gp). Black pearl (1100 gp). Golden yellow topaz (1100 gp). Jade (130 gp). Chrysoberyl (130 gp). Sard (30 gp). Star ruby (1500 gp). Amber (130 gp). Banded agate (15 gp). Fire opal (1500 gp). Red garnet (130 gp). Violet garnet (1100 gp). Sard (30 gp). Zircon (30 gp). Obsidian (15 gp). Bloodstone (30 gp). Lapis lazuli (15 gp). Star rose quartz (30 gp). Amber (130 gp). Eye agate (15 gp). Golden yellow topaz (1100 gp). Tourmaline (130 gp). Carnelian (30 gp). Jet (130 gp). 1 Medium magic item.
Tawna Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: 2'9" and lanky with angular features, she is an attractive figure. She wears professional attire. Her hair is cut close to her head. Her eyes are green and she is always smoking a pipe.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She also has developed a complete distrust of the Server profession.
History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tawna took refuge in the ruined castle and found the beat up halberd and armor she uses now. She ran away from her former home and has been making her living as a Spy for the past few years.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to open a new tavern
Flaws: Shy. Bonds: Attractive, Job, Nature, Slave. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 16 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 900 gp.
Nala Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears a green vest and prefers red and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. Her crest, while still mostly copper, has prominent grey streaks. She wears a mask on her face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is greedy; and she has passion for adventuring and risk
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Spice Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
Possessions: 50 gp. Jade (160 gp).
Reynard Morley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. He has a hunchback. His auburn hair is knotted and matted. His hazel eyes are slightly larger than normal.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of western immigrants he idolized his father. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in scythe use. Days after completing his studies, news broke out that his hometown was attacked by goblins. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He's looking for his big break.
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Adventurer, Immigrant. Occupation: Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 160 gp. Rock crystal (40 gp).
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