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NPC Generator

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Advanced [show]


Theobald Nash, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy blonde hair. He has violet eyes and a grey hat with a black feather.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theobald is combative with any and all who dare try his patience in the slightest.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice, Fighting. Flaws: Ugly, Racist. Bonds: Criminal record. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Theobald Nash, Male Human Barbarian 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Drogo Brixton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. With bright silver hair and a scraggly beard. His hazel eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Drogo Brixton, Male Human Ranger 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)14 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp. Malachite (13 gp).


Social Check DCs


Riswynn Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She has the majority of her body covered in plate. She has a hunchback. Her red hair is kept up in a ponytail inside a broad hat. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She got into the Glassblower business at a young age. When Riswynn reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now owns her own business.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and she is unsatisfied with her job

Ideals: Joker. Flaws: Ugly. Bonds: Military, Job. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Riswynn Hammerstone, Female Dwarf Commoner 7
Medium (3'9") Dwarf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 25 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 70000 cp. 1 Minor magic item.


Social Check DCs


Jezebeth Respect, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she is renowned for her bright black dresses and hats, and is pretty ugly. Her hair is chestnut and very short. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a wizard, Jezebeth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She would like to get married and retire; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Mentor, Enemies, Has a crush. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Jezebeth Respect, Female Tiefling Commoner 8
Medium (4'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 11 (+0)19 (+4)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Ignan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy black beard and wild black hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Barber, who enjoyed hunting, Joser was taken on many hunting expeditions. While studying, he fell in love. They married and had a son. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Athletic. Flaws: Impulsive, Antagonistic. Bonds: Nature, In love. Occupation: Cook

Voice: American accent

Attributes [hide]

Joser Fastfoot, Male Halfling Warrior 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)8 (-1) 18 (+4)10 (+0)
Skills Acrobatics +7, Investigation +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +2

Possessions: 500 gp. Violet garnet (200 gp). Obsidian (10 gp). Star rose quartz (30 gp). Deep blue spinel (200 gp).


Social Check DCs

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