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NPC Generator

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Advanced [show]


Thomas Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear yellow pants and tee shirts. His long brown hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. Through the years after Thomas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Thomas's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: Expand his business.

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Thomas Samuel, Male Half-Elf Bard 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 230 gp.


Social Check DCs


Nadarr Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his gold crest in a flapper bob. His eyes are gold.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a small toy that he constantly fidgets with.

History: He was born in a small mountains village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and retire the richest man in the east

Ideals: Entrepeneur, Athletic. Flaws: Antagonistic, Addict. Bonds: Nature. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Nadarr Lhamboldennish, Male Dragonborn Wizard 9
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Athletics +5, Performance +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 1500 gp. Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Theriatis Goltorah, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright brown hair and a scraggly beard. His violet eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and he would like to get married and retire

Ideals: Joker. Bonds: Has a crush, Rich, Immigrant, Adventurer. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Theriatis Goltorah, Male Elf Paladin 12
Medium (5'4") Elf, Neutral Good (CR 12)
Armor Class 11
Hit Points 67 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 10 (+0)17 (+3)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 400 pp. Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Old masterpiece painting (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).


Social Check DCs


Antinua Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting clothing which further accentuates her frame. She wears her silver hair up in a very large beehive style do. Her amber unseeing eyes seem to look past you.

Personality: A deeply religious woman she believes everything happens for a reason. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Her father raised her in a mountain cabin. She moved out south to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Disease, Insane. Bonds: Attractive, Religious, Criminal record, Nature. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Antinua Ilphelkiir, Female Elf Bard 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)12 (+1) 12 (+1)18 (+4)
Skills Arcana +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1900 sp. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Dalgal Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He keeps his blonde hair in a flapper bob. His eyes, though not visible through his cowl, are amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the west, but his parents moved at a very young age to the south. His father was a soldier and died while he was still young. Dalgal was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer, Military. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Dalgal Durthane, Male Dwarf Expert 10
Medium (4'5") Dwarf, Lawful Good (CR 10)
Armor Class 10
Hit Points 56 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Medicine +4, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 4000 sp. Aquamarine (1300 gp). Aquamarine (1300 gp). 1 Minor magic item.


Social Check DCs

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