Murook Kimberley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears many layers of old clothing at all times. She wears a wide-brimmed hat to cover her moderate length white hair. Her otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Murook will drive conversation. She has a small toy that she constantly fidgets with.
History: Born to a Hunter, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Extrovert. Flaws: Ugly, Insane, Addict. Bonds: Poor, Religious. Occupation: Locksmith
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 10)
Armor Class 9
Hit Points 49 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 8 (-1) | 17 (+3) | 9 (-1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 3d6+5, Ranged +3 / 3d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Alexandrite (1400 gp). 1 Minor magic item.
Lorilla Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She carries a battered bastard sword and tarnished sai as well. She has a very tight haircut. Her blue eyes have a joyful gleam in them most of the time.
Personality: A deeply religious woman she believes everything happens for a reason. Further she is a bit of a stoner and is frequently out of it.
History: The child of a Actor, who enjoyed hunting, Lorilla was taken on many hunting expeditions. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants her loneliness to end; and she's in love
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Religious, Nature, Has a crush. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Halfling, Druidic, Draconic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +5
Possessions: Just what you see.
Tarhun Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is muscular with a powerful set of arms. His brass crest is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has always had a great fascination with Human culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Tarhun was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hasn't been sleeping well lately.
Motivation: Human compassion; and he is currently in port desperately looking for someone to get him out
Flaws: Insomniac, Racist. Bonds: Slave, Poor. Occupation: Seamstress
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 8
Hit Points 35 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 9 (-1) | 4 (-3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 700 gp. Obsidian (10 gp). Azurite (10 gp). Eye agate (10 gp). Banded agate (10 gp). Moss agate (10 gp). Star ruby (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Názkûga Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses like a well dressed Merchant does. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Názkûga is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Shepherd, but he was a colossal failure. He became a Merchant soon after.
Motivation: He seems to be bored by most things.
Flaws: Mundane. Bonds: Job, Attractive, Family, Slave. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 68 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 5 (-3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.
Markosian Death, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner, and carries spears. Her brown hair is kept up in a ponytail inside a wide-brimmed hat. Her white eyes peer out from beneath her wide-brimmed green hat.
Personality: Markosian is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Markosian fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Fighting, Extrovert, Philantrophist. Bonds: Attractive, Rich. Occupation: Cartwright
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 700 sp. Freshwater pearl (11 gp).
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