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Tûkâ Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light black in addition to tight pants, and a wedding ring on his left hand. His brown hair is matted, messy, and big. His brown eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is afraid of women and trembles around them

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform Some 8 years later his spouse died after the birth of his son. Heartbroken, Tûkâ never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic, Shy. Bonds: In love, Military, Slave. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Tûkâ Chester, Male Half-Orc Warrior 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 600 gp. Azurite (8 gp). Aquamarine (1000 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He dresses in red turtlenecks beneath a green coat with yellow slacks. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his silver hair. He has hazel eyes and a red hat with a green feather.

Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He plays an instrument quite well.

History: He was born in a small island village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 2 years.

Motivation: Sabotage a competitor.

Ideals: Artistic. Bonds: Slave, Attractive, Job, Nature. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Ozyman Honeypot, Male Halfling Commoner 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 12 (+1)18 (+4)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4

Possessions: 900 gp. Alexandrite (300 gp). Moonstone (50 gp). Black star sapphire (600 gp). 1 Antitoxin. 1 Tanglefoot bags.


Social Check DCs


Nordak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fancy grey suit. His red hair and beard is wavy and long. He has amber eyes and a grey hat with a tan feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.

History: Nordak lived on a farm with his mother, near the main road leading to a nearby town. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Flaws: Terse. Bonds: Attractive, Family, Nature, Rich. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Nordak Battlehammer, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 19 (+4)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Barfa Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His top hat is riddled with cuts and holes. His blue eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Barfa hails from a village terrorized by illithids. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Logical, Fighting. Flaws: Ugly, Cynical. Bonds: Enemies. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Barfa Van Es, Male Half-Orc Wizard 7
Medium (6'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 30000 cp.


Social Check DCs


Anverth Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large tan jacket, and a wedding ring on his right hand. His black hair is knotted and matted. He has amber eyes and a tan hat with a blue feather.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Spice Merchant soon after.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: In love, Attractive, Slave, Rich, Job. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Anverth Boondiggles, Male Gnome Paladin 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp.


Social Check DCs

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