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NPC Generator

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Advanced [show]


Arumawann Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. He has done his best to style his white hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He never wears the same outfit twice, unless he absolutely has to.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Artistic, Gifted. Flaws: Ugly, Secretive. Bonds: Religious, Job. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Arumawann Loofollue, Male Gnome Sorcerer 3
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)17 (+3) 8 (-1)13 (+1)
Skills Intimidation +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Giant, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 gp.


Social Check DCs


Mella Horineth, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has no hair. Her ears are large.

Personality: She is a Marshal first and foremost. She believes firmly that knowledge should be universal. She is able to make almost anything out of random pieces of junk.

History: Born in a small village she learned the ways of the warrior from her mother. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She struck the Marshal job and began her own company from there.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Mella Horineth, Female Elf Expert 6
Medium (5'0") Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 7 (-2)9 (-1)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 8
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3

Possessions: 5000 sp. Coral (50 gp). Deep blue spinel (1100 gp). Fire opal (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Menny Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. She has slicked back golden hair. Her green eyes have a joyful gleam in them most of the time.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her father's forge. She has set out to sabotage the competition.

Motivation: To be a Merchant again; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Bonds: Rich, Mentor, Job. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Menny Gimlen, Female Gnome Ranger 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 32 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 20 (+5)9 (-1) 10 (+0)16 (+3)
Skills History +1, Medicine +2
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 10000 cp.


Social Check DCs


Stannor Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and wears many layers of old clothing at all times. His chestnut hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gifted from a young age, Stannor studied abroad. His father took him hunting and taught him how to get in the mind of other creatures. He was granted necromantic powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Poor, Criminal record, Nature. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Stannor Warmwater, Male Halfling Druid 16
Small (3'4") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 92 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)10 (+0) 16 (+3)20 (+5)
Skills Acrobatics +7, Religion +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 300 pp. Jeweled anklet (3000 gp). Old masterpiece painting (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (100 gp). Solid gold idol (900 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (180 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Jeweled gold crown (8000 gp).


Social Check DCs


Curran Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This man likes to wear white tank tops with tan pants, and sports empty pouches on his belt. He has no hair. His violet eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the east. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the east, certain he would find work there.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Optimist, Logical. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Curran Brushgather, Male Halfling Rogue 4
Small (3'3") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Athletics +2, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs

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