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Advanced [show]


Boddynock Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left leg appears badly burned and disfigured. He wears his golden hair up in a very large beehive style do. His violet eyes are slightly larger than normal.

Personality: Boddynock is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Doctor in town.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent father; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Extrovert. Bonds: Job, Criminal record, Adventurer, Family. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Boddynock Fabblestabble, Male Gnome Rogue 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Giant, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bruz Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his golden hair up. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Armorer business at a young age. His family was turned out during the war. He and his family wandered south to less war torn lands. He became a Armorer soon after.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Impeccable, Philantrophist. Flaws: PTSD, Insomniac. Bonds: Job. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Bruz Merton, Male Half-Orc Cleric 1
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)11 (+0) 18 (+4)12 (+1)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 300 sp.


Social Check DCs


Beiro Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is bristling with hidden weapons, mostly nunchakus and daggers. His red hair is singed and shortened. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.

History: Beiro lived on a farm with his mother, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and find a way to reverse the transformation of his brother

Flaws: Ugly, Addict, Impulsive. Bonds: Criminal record, Family. Occupation: Servant

Voice: Posh accent

Attributes [hide]

Beiro Fasharash, Male Elf Druid 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 11 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2800 sp. Banded agate (14 gp). Alexandrite (200 gp). White opal (500 gp).


Social Check DCs


Kothûg Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. He keeps his auburn hair in a flapper bob. He has several tiny amber earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Kothûg was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Kothûg Rayden, Male Half-Orc Bard 3
Medium (5'0") Half-Orc, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 9 (-1)12 (+1) 16 (+3)9 (-1)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp.


Social Check DCs


Faral Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. She has golden hair. Her violet eyes dart from person to person.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to loving parents in a slum to the west. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She then took over the family business and is one of the better Guard for hire.

Motivation: Balancing her hectic life and new Guard responsibilities is difficult; and further expansion of business

Ideals: Logical. Bonds: Attractive, Job, Poor, Immigrant. Occupation: Guard

Voice: French accent

Attributes [hide]

Faral Goltorah, Female Half-Elf Warrior 5
Medium (4'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 6 (-2)15 (+2)
Skills Animal Handling +1, Athletics +5
Senses Passive Perception 8
Languages Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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