Decarabia Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a fancy green dress. She sports a flattop hair cut. She wears a mask on her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done she does not care how it got done.
History: Decarabia hails from a village terrorized by brigands. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted martial powers by her dying brother.
Motivation: Doesn't want to be a Fletcher and was forced into it by her family; and she feels threatened by others
Ideals: Gifted, Professionalism. Flaws: Fearful. Bonds: Attractive, Enemies, Family. Occupation: Fletcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1800 gp. Jade (150 gp). Golden yellow topaz (900 gp). Rhodochrosite (4 gp). Rich purple corundum (600 gp). Violet garnet (900 gp). Violet garnet (900 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item.
Chenna Underbough, Female Halfling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in a clean red cloak covering her clean studded leather. She has slicked back black hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, she has a hard time making friends. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. During her travels, Chenna and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Chenna discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Chenna fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She is not mentally stable, and does not behave rationally; and obtaining odd cultural dwarven artifacts is her passion
Flaws: Antagonistic, Disease, Insane. Bonds: Attractive, Adventurer. Occupation: Layabout
Voice: Timid voice
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Mormo Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. His red hair is thinning but still full. His white eyes peer out from beneath his small black hat.
Personality: Aggressive, abrasive, and angry, Mormo embodies much of what other species detest in the Tieflings. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.
Motivation: Wants to open a new tavern; and he wants to meet his childhood hero
Flaws: Antagonistic, Impulsive. Bonds: Poor, Adventurer, Job. Occupation: Seamstress
Voice: Australian accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 18 (+4) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Celestial, Abyssal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 180 gp.
Kite On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel armored body suit, with a simple green line shooting up and back down. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a cross on it. Her fur is gray and very short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Kite was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). Due to her spouse's obsession with being a Shepherd they were divorced and she won custody of their son. She worked as a Animal Trainer, and she later adopted a second son.
Motivation: She's looking for her big break; and regain custody of her son
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 37 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 19 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Aquan, Goblin, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: Silver comb with moonstones (400 gp). Embroidered and bejeweled glove (3000 gp). Silver chalice with lapis lazuli gems (100 gp). A miniature golden chest with tiny emeralds lining the top (100 gp).
Dagnal Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is wearing the road beaten gear of a warrior. She has a very tight haircut. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She dislikes all the random violence that takes place in the south. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born in a small village she learned the ways of the warrior from her mother. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To unite with her sister; and to end her boredom
Ideals: Fighting, Pacifist. Flaws: Impulsive, Mundane. Bonds: Mentor, Family. Occupation: Server
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
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