Jade Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in a clean brown cloak covering her clean studded leather. Her fur is beige and curly. Her eyes are a pleasant yellow.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her job bores her to no end. She has decided to make it more interesting.
History: She was born the only child of a wealthy merchant. She moved out east to avoid the crime she committed. She moves from town to town, unable to find a place to settle.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Philantrophist, Entrepeneur. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 10 pp.
Irann Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan shirt with thin brown vertical stripes and white pants. Her skin is fair and her fingers are delicate and long. Her auburn hair is singed and shortened. Her eyes are a pleasant violet.
Personality: Aggressive, abrasive, and angry, Irann embodies much of what other species detest in the Elves. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born to loving parents in a slum to the west. A gifted student she started as a Mason, but she got bored and became a Marshal. She has achieved small success as a Marshal.
Motivation: Expand her business; and balancing her hectic life and new marshal responsibilities is difficult
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Marshal
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Crowbar. 1 Bullseye lantern. 1 Good lock.
Igden Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a brown scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His black hair is kept up in a ponytail inside a top hat. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Igden grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Addict, Insomniac. Bonds: Adventurer, Mentor. Occupation: Courier
Voice: Raspy
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Aquamarine (400 gp). Alexandrite (400 gp).
Dariff Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'11" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her hair in dreadlocks. She tend to wears goggles to shield her eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She pushes her goals aggressively. She is also a coward if confronted.
History: Dariff was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Dariff was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Dariff's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is wracked by social anxiety.
Flaws: Greedy, Fearful, Antagonistic. Bonds: Attractive, Poor. Occupation: Fortune-teller
Voice: Spits and sputters
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Dain Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long golden beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the north to a Knight, Dain learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Knight.
Motivation: Wants to open a new tavern; and balancing his hectic life and new knight responsibilities is difficult
Ideals: Professionalism. Flaws: Insane, Shy. Bonds: Attractive, Job. Occupation: Knight
Voice: French accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 44 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Undercommon, Aquan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 4000 gp. Onyx (20 gp). Deep green spinel (120 gp). Tourmaline (120 gp). Tiger eye turquoise (4 gp). Star rose quartz (20 gp). Jasper (20 gp). Blue quartz (4 gp). Chalcedony (20 gp). Tiger eye turquoise (4 gp).
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