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NPC Generator

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Advanced [show]


Williamina Walpole, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she very much looks the part of a Doctor. Her long black hair reaches down to her waist. Her eyes are hazel and beady.

Personality: Williamina is depressed about a lot of things. She tends to be a nihilist. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She got into the Doctor business at a young age. Williamina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has achieved small success as a Doctor.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Flaws: Ugly, Depressed. Bonds: Job, Adventurer. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Williamina Walpole, Female Human Paladin 2
Medium (5'7") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp. Tiger eye turquoise (6 gp). Amber (140 gp).


Social Check DCs


Mreksh Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with red pants. He is physically well-built. He keeps his long silver crest kept up in a rat tail. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Addict, Impulsive. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Thin and wheezing

Attributes [hide]

Mreksh Xephyrbahnor, Male Dragonborn Barbarian 2
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bertram Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a violet and blue robe with the hood down. He is physically well-built. His red hair is knotted and matted. His green eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast island. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and wants his loneliness to end

Ideals: Passionate. Flaws: Impulsive. Bonds: Nature, Criminal record, Has a crush. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Bertram Galanodel, Male Half-Elf Aristocrat 12
Medium (5'7") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 79 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Orc, Gnome
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 1000 gp. Fiery yellow corundum (1300 gp). Eye agate (12 gp). Smoky quartz (30 gp). Tourmaline (40 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Great Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown tunic with grey highlights, and long green pants that bunch up around her shoes, and she perpetually has her ceremonial dagger ready. She wears her white fur down. Her face is scarred and worn.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a great chef.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Mentor, Guardian, Religious. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Great Blossom, Female Tabaxi Fighter 10
Medium (6'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 69 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 7 (-2)17 (+3)
Skills Investigation +5
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 160 pp. Rose (60 gp). Sardonyx (60 gp). Chrysoberyl (140 gp). Coral (140 gp). Iolite (60 gp). Tiger eye turquoise (11 gp). Blue star sapphire (600 gp). Alexandrite (300 gp).


Social Check DCs


Kilia Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and is pretty ugly. She keeps her chestnut hair in a pixie cut. She wears round tiny glasses practically rammed into her face.

Personality: Kilia hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Flattery will make her almost putty in your hands.

History: Her mother raised her in a mountain cabin. Through the years after Kilia was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Kilia's father didn't care for her much, and the feeling was mutual. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and she's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Selfish, Antagonistic. Bonds: Rich, Nature. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Kilia Deepdelver, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 17 (+3)13 (+1) 8 (-1)13 (+1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0

Possessions: 2000 cp. Golden yellow topaz (600 gp). Pink pearl (90 gp). Rhodochrosite (9 gp).


Social Check DCs

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