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Advanced [show]


Callie Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She keeps her long chestnut hair kept up in a rat tail. Her eyes are blue and she is always smoking a pipe.

Personality: She will rave to anyone who will listen. A true patriot, Callie would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants her loneliness to end; and to settle down with her crush

Flaws: Insane, Disease. Bonds: Rich, Military, Family, Has a crush. Occupation: Guard

Voice: Raspy

Attributes [hide]

Callie Quickstep, Female Halfling Ranger 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)16 (+3) 15 (+2)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Ignan, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Zircon (30 gp). 1 Darkwood Buckler.


Social Check DCs


Verin Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: She very much looks the part of a Miller. Her purple hair is still thick. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She misses her home and complains about the freezing weather, even in summer.

History: She was always a brilliant, if unscrupulous mind. She was an apprentice working in her mother's forge. She moves from town to town, unable to find a place to settle.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and balancing her hectic life and new miller responsibilities is difficult

Ideals: Logical. Flaws: Insane. Bonds: Job, Enemies, Immigrant. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Verin Cheer, Female Tiefling Adept 8
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)8 (-1) 13 (+1)17 (+3)
Skills History +2, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 4000 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (1300 gp).


Social Check DCs


Azgrom Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is brown and very short. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Azgrom was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azgrom fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Ideals: Fighting. Bonds: Poor, Attractive, Nature, Family. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Azgrom Clive, Male Half-Orc Fighter 7
Medium (6'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)6 (-2) 12 (+1)11 (+0)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 800 gp.


Social Check DCs


Eleanor Plemens, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet armored body suit, with a simple brown line shooting up and back down. She carries with her a set of greatswords, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has a long blonde ponytail with little hanging trinkets. Her green eyes are slightly larger than normal.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. She now owns her own business.

Motivation: Wants to open a new tavern; and balancing her hectic life and new guard responsibilities is difficult

Ideals: Fighting. Flaws: Disease. Bonds: Job, Rich. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Eleanor Plemens, Female Half-Elf Wizard 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 14 (+2)16 (+3)
Skills Medicine +5, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 100 gp. Aquamarine (200 gp). Citrine (40 gp).


Social Check DCs


Ovina Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a grey poncho over her likewise colored trousers and shirt. Her golden hair is unkempt and raggedy. She is baby faced.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west her family was never financially stable. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Ovina Fireforge, Female Dwarf Cleric 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)7 (-2) 15 (+2)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 400 sp. Silver pearl (40 gp). Moonstone (40 gp).


Social Check DCs

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