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Advanced [show]


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Fortune-teller.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Joser Warmwater, Male Halfling Wizard 4
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)14 (+2) 18 (+4)16 (+3)
Skills Deception +5, History +4
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Naivara Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear blue tank tops with green skirt, and she perpetually has her shortbow ready. Her hair is always cut to a buzz. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Naivara was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Naivara's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Seamstress

Voice: Russian accent

Attributes [hide]

Naivara Mellerelel, Female Elf Druid 4
Medium (4'10") Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Spring In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'2". She is perpetually draped in fineries, but all of this concealed by her earthly robes., and her gloved hand is found clutching a club. Her red fur is still thick. She has amber eyes and a pastel hat with a green feather.

Personality: She is irascible and easily irritated. She is obsessed with a lost civilization.

History: Sold as a small child to a wizard, Spring was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Spring was born on a far northern desert where she grew up under the tutelage of her father, an expert Carpenter. She left for the north, certain she would find work there.

Motivation: She has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor, Immigrant. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Spring In the Morning, Female Tabaxi Commoner 16
Medium (6'2") Tabaxi, Chaotic Good (CR 16)
Armor Class 11
Hit Points 74 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4

Possessions: 2000 gp. White pearl (120 gp). Smoky quartz (60 gp). Moonstone (60 gp). Alexandrite (200 gp). Black opal (400 gp). Bloodstone (60 gp). Tiger eye turquoise (12 gp). White pearl (120 gp). Amethyst (120 gp). Red spinel (120 gp). Alexandrite (200 gp). Black pearl (200 gp). Tiger eye turquoise (12 gp). Rose (60 gp). Blue quartz (12 gp). Banded agate (12 gp). Bloodstone (60 gp).


Social Check DCs


Uraim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. He wears a Stetson hat to cover his moderate length silver hair. His amber unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Engraver, who enjoyed hunting, Uraim was taken on many hunting expeditions. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and balancing his hectic life and new blacksmith responsibilities is difficult

Flaws: Disease, Antagonistic. Bonds: Attractive, Nature, Slave. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Uraim Lutgehr, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 10 (+0)9 (-1)
Skills History +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Superior lock.


Social Check DCs


Melissa Dumph, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. She sports a flattop hair cut. She wears an eyepatch.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. Further she is a bit of a stoner and is frequently out of it.

History: A powerful necromancer made her what she is. From there she went from mercenary job to mercenary job. She's since become an addict/alcoholic.

Motivation: To reunite with her old friends.

Flaws: Ugly, Racist, Addict. Bonds: Mentor, Adventurer. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Melissa Dumph, Female Half-Elf Barbarian 4
Medium (4'10") Half-Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 18 (+4)8 (-1)
Skills History +2, Medicine +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Antitoxin. 3 Tanglefoot bags. 4 Holy water.


Social Check DCs

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