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NPC Generator

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Advanced [show]


Shamil Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'4". She sports tan clothing, slightly heavier than average wear. Her long red hair reaches down to her waist. This violet eyed northerner is not easily forgotten.

Personality: She is a Barrister first and foremost. She believes firmly that knowledge should be universal. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother was a soldier and died while she was still young. Shamil was left her mother's suit of armor and trained in its use and care. She now owns her own business.

Motivation: Her relatives are trying to arrange a marriage; and she has money and likes to spend it

Flaws: Antagonistic. Bonds: Job, Rich, Military, Family. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shamil Quillsharpener, Female Gnome Warrior 3
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 10 (+0)16 (+3)
Skills Acrobatics +1, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Elven, Aquan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Tawar Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in earthy colors with a white and red handkerchief worn on her left side. She wears a wide-brimmed hat to hide her balding. She has a dull look in her amber eyes.

Personality: Tawar hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. The war was a terrible time for her, and Tawar does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has had some formal writing training, and achieved minor success. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Revenge; and she loathes her own lifestyle

Ideals: Artistic, Justice. Flaws: Depressed. Bonds: Military, Slave, Enemies. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Tawar Windsor, Female Half-Orc Paladin 13
Medium (5'5") Half-Orc, True Neutral (CR 13)
Armor Class 7
Hit Points 101 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 15 (+2)7 (-2) 10 (+0)9 (-1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 4d4-1, Ranged +1 / 4d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 3000 gp. Alexandrite (1600 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears just a red suit. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His eyes are likewise gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Oblar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Slave, Family. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Oblar Goodearth, Male Halfling Monk 3
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +1
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aust Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and has a large violet mantle and cape that has been intricately interwoven into his brown robe. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Aust was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Rich, Family. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Aust Shupe, Male Half-Elf Paladin 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)17 (+3) 14 (+2)14 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Terran, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his blue robe and has his quarterstaff always slung over his shoulder. His red hair is still thick. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the east, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his writing dream.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Efferil Netyoive, Male Elf Aristocrat 5
Medium (4'10") Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)13 (+1) 12 (+1)10 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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