Azdûsh Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His tied-back hair is red. His green eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village he learned the ways of the warrior from his father. Azdûsh was born on a far southern forest where he grew up under the tutelage of his father, an expert Banker. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Rich, Immigrant. Occupation: Banker
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 60 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Damien Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His white hair is kept up in a ponytail inside a Stetson hat. His eyes, though not visible through his cowl, are gray.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Damien was born with his father's beautiful face. A freak accident while working with his Servant father left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He uses money and sex appeal to get what he needs; and gnomish compassion
Ideals: Justice. Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Farmer
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 14)
Armor Class 14
Hit Points 122 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3
Possessions: Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A necklace of small pink pearls (6000 gp). Gold dragon comb with red garnet eye (700 gp). Carved bone or ivory statuette (70 gp). Silver chalice with lapis lazuli gems (90 gp). Fire opal pendant on a fine gold chain (1600 gp). Jeweled electrum ring (8000 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (700 gp). 1 Medium magic item.
Volen Langston, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a lot of dark rich colors, with gold accents. Her hair is always cut to a buzz. She is baby faced.
Personality: This woman loves painting and to teach people painting more than just about anything. Flattery will make her almost putty in your hands.
History: Born to a poor family in the city she treasured whatever gifts she got. She moved from fad to fad and when she turned 15 she discovered painting. She inherited the family business which she has now maintained for 9 years.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Poor, Job. Occupation: Barkeep
Voice: Pronounces O like U
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 83 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 400 gp. Star ruby (600 gp). Rich purple corundum (600 gp). Moonstone (60 gp). Amber (60 gp). Azurite (15 gp). Jasper (60 gp). Black star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
William Kendal, Male Human [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he likes to wear brown tank tops with black pants. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. He is lazy, self-centered, vain, and jealous.
History: He was born at the edge of vast mountains. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Opinionated. Flaws: Selfish. Bonds: Nature, Adventurer, Job. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 62 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item.
Gunter York, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. His face is scarred and worn.
Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.
History: He was born in the west, but his parents moved at a very young age to the south. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gunter took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a crush on the local Mayor; and someone believes him a fraud
Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Immigrant, Nature. Occupation: Doctor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 12000 sp.
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