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NPC Generator

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Advanced [show]


Faral Iranapha, Female Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western woman dresses well, typically a more casual-formal manner. Her tied-back hair is silver. She is baby faced.

Personality: Abrasive and pushy, she has a hard time making friends. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in the west. A few years later when the north was not economically sound they moved to her current location. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Faral Iranapha, Female Elf Barbarian 9
Medium (5'2") Elf, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 72 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Medicine +2, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Giant
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 9000 sp.


Social Check DCs


Guy Denholm, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a grey tunic with yellow highlights, and long brown pants that bunch up around his shoes. His hair is long and brown with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His fierce gray eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Guy was born the youngest of three triplets. A gifted student he started as a Banker, but he got bored and became a Cook. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Revenge; and expand his business

Ideals: Artistic, Persistence. Flaws: Disease. Bonds: Family, Job, Enemies. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Guy Denholm, Male Human Fighter 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)5 (-3) 15 (+2)13 (+1)
Skills Religion -1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. Red spinel (100 gp).


Social Check DCs


Miles Churchill, Male Human [Permalink]

Personal [hide]

Description: An older man who wears just a brown suit, he is not a threatening figure. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with lycanthropy at a very young age, Miles has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic, Disease. Bonds: Religious, Poor. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Miles Churchill, Male Human Monk 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)7 (-2) 16 (+3)11 (+0)
Skills Deception +2, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Gilkass Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a simple green robe with white stripes complete with hood. She has dyed her greying blue crest a little too much giving a sharp blue color. Her gold eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Gilkass embodies much of what other species detest in the Dragonborns. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She served in the navy to pay for her family's outstanding loans. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gilkass grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gilkass. She has recently gotten a pet goose that steals things from people.

Motivation: She has money and likes to spend it.

Flaws: Antagonistic. Bonds: Rich, Military, Criminal record. Occupation: Stylist

Voice: Gruff and masculine

Attributes [hide]

Gilkass Caavylteradyn, Female Dragonborn Warrior 16
Medium (6'3") Dragonborn, Neutral Evil (CR 16)
Armor Class 12
Hit Points 96 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Insight +4, Investigation +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 9000 gp. Blue sapphire (1100 gp). Golden yellow topaz (1100 gp). Deep blue spinel (1100 gp). Violet garnet (1100 gp). Azurite (10 gp). Rock crystal (70 gp).


Social Check DCs


Maynild Axton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her white hair is matted, messy, and big. Her eyes are likewise violet.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born into a rich family. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She is searching for what she claims is her rightful reward.

Motivation: Someone believes her a fraud.

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Rich, Adventurer. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Maynild Axton, Female Human Ranger 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 17 (+3)14 (+2)
Skills Acrobatics +3, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 sp. Citrine (50 gp).


Social Check DCs

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