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Advanced [show]


Sarai Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a long, white cloak. Her tied-back hair is white. Her brown eyes have a joyful gleam in them most of the time.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Merchant, Sarai learned a great deal about her father's area of expertise. When Sarai reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Sarai and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Adventurer, Job, Military. Occupation: Merchant

Voice: French accent

Attributes [hide]

Sarai Whispermouse, Female Halfling Warrior 16
Small (2'11") Halfling, Chaotic Good (CR 16)
Armor Class 16
Hit Points 117 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Persuasion +7, Religion +7
Senses Passive Perception 10
Languages Common, Halfling, Auran, Gnome
Attacks Melee +5 / 4d10+0, Ranged +10 / 4d10+5, Grapple +5

Possessions: 4000 gp. Peridot (80 gp). White pearl (40 gp). Bloodstone (80 gp). Alexandrite (1400 gp). Tiger eye turquoise (15 gp). Star rose quartz (80 gp). Moss agate (15 gp). Moss agate (15 gp). Azurite (15 gp). Rich purple corundum (1300 gp). Fire opal (1300 gp). Rock crystal (80 gp).


Social Check DCs


Gorbundus Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. His green crest is lengthy and is close to two feet long. His ears are large.

Personality: He is irascible and easily irritated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Gorbundus Chumbyxirinnish, Male Dragonborn Monk 2
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)16 (+3) 10 (+0)12 (+1)
Skills History +5
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Wymar Merton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is cut jaggedly and amateurishly. His eyes are hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses divination through singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted, Fighting. Flaws: Secretive. Bonds: Rich. Occupation: Server

Voice: Speaks with a cold

Attributes [hide]

Wymar Merton, Male Human Druid 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 13 (+1)6 (-2)
Skills Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp. 1 Darkwood Buckler.


Social Check DCs


Lance Wentworth, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely grey suit with red socks and a vest with buckled shoes. His long silver hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Lance Wentworth, Male Human Warrior 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Deception +3, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp.


Social Check DCs


Loopmottin Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. She keeps her long chestnut hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Regain custody of her daughter; and sabotage a competitor

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Family, Job. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Loopmottin Gobblefirn, Female Gnome Barbarian 2
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)6 (-2) 15 (+2)9 (-1)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1600 sp.


Social Check DCs

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