Gale Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of death around his neck, and a flail on his belt. He is muscular with a powerful set of arms. His fur is red and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Athletic. Flaws: Secretive, Disease. Bonds: Nature. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp. 1 Small steel mirror. 1 Bullseye lantern.
Emen Tickle, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears white trousers with grey and blue striped suspenders. She wears various colorful collared shirts. She carries a battered whip and tarnished sickle as well. She sports a flattop hair cut. Her gray eyes are slightly larger than normal.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born in the north, but her parents moved at a very young age to the south. She worked as a nervous Marshal and found it very stressful. She then took over the family business and is one of the better Marshal for hire.
Motivation: Expand her business.
Ideals: Fighting. Flaws: Insane, Shy. Bonds: Job, Immigrant. Occupation: Marshal
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 16)
Armor Class 13
Hit Points 72 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Giant
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
Possessions: 400 pp. Chrysoberyl (70 gp). Violet garnet (900 gp). Chalcedony (60 gp). Alexandrite (900 gp). Moonstone (60 gp). Deep green spinel (70 gp). Zircon (60 gp). Aquamarine (900 gp). White pearl (70 gp). Lapis lazuli (14 gp). Rock crystal (60 gp). White pearl (70 gp). Golden pearl (70 gp). Onyx (60 gp). White opal (1400 gp). Jacinth (5000 gp). Red garnet (70 gp). Malachite (14 gp). Onyx (60 gp). Amber (70 gp). Citrine (60 gp). Red garnet (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kaladan Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man tends to wear a large green jacket. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His crest is cut close to his head. His eyes are a pleasant red.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Kaladan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Kaladan was born in the west. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He inherited the family business which he has now maintained for 13 years.
Motivation: He is greedy.
Ideals: Joker, Persistence. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Cook
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 14)
Armor Class 12
Hit Points 55 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Ozyman Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His hair is long and red with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His eyes are hazel and beady.
Personality: Ozyman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born blind and as such lacked many opportunities for work. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business
Ideals: Extrovert, Gifted. Flaws: Ugly, Hedonist, Disease. Occupation: Engraver
Voice: Australian accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 53 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Draconic, Celestial, Terran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 300 pp. Freshwater pearl (10 gp). Brown diamond (5000 gp). Chrysoprase (30 gp). Rose (30 gp). Banded agate (10 gp). Black pearl (400 gp).
Dagger Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His wide-brimmed hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: Wants to work out more often; and to reunite with his old friends
Ideals: Athletic, Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Laborer
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 81 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 190 pp. Freshwater pearl (8 gp). Deep blue spinel (1000 gp). Tourmaline (160 gp). Lapis lazuli (8 gp). 1 Minor magic item. 1 Minor magic item.
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