Resh Kensley, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, white cloak. His white hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise brown. His teeth are white and perfect.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Resh has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: Seeks redemption; and money/treasure
Flaws: Mundane, Disease, Insomniac. Bonds: Attractive, Rich, Criminal record. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 300 gp.
Great In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a pastel top hat and pastel clothes. His orange fur is greasy and uncared for. His eyes are yellow.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.
History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Revenge; and to reunite with his old friends
Ideals: Fighting. Flaws: Ugly, Selfish, Insomniac. Bonds: Adventurer, Enemies. Occupation: Cook
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 13)
Armor Class 10
Hit Points 58 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
Possessions: 3000 gp. Jasper (30 gp). Carnelian (30 gp). Freshwater pearl (9 gp). Alexandrite (400 gp). Rich purple corundum (1300 gp). Black pearl (400 gp). Alexandrite (400 gp). Hematite (9 gp). Chrysoberyl (140 gp). Chrysoberyl (140 gp). Bloodstone (30 gp).
Zunn Ridley, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black coat over a green low-cut shirt, and a broad hat upon his head. His hair is cut close to his head. His eyes are brown and catlike.
Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.
History: Sold as a small child to a necromancer, Zunn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural dwarven artifacts is his passion
Bonds: Immigrant, Job, Adventurer, Mentor, Family. Occupation: Armorer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1000 gp.
Vola Breeden, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears a black cloak and cross-gartered brown stockings, marred by beers. Her white hair is well kept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with her god.
History: She was born on a small isolated farm. A freak accident while working with her Beggar father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Flaws: Ugly, Antagonistic, Disease. Bonds: Religious, Nature. Occupation: Brewer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 38 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +5
Possessions: 200 gp.
Alain Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman is dressed in earthy colors with a white and red handkerchief worn on her right side and is in decent physical shape. Her hair is always cut to a buzz. Her thin eyebrows rest above her beady amber eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She comes from a rich western family. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. She hasn't told them the truth, but wants to settle down with them.
Motivation: Marry her sister to traveling adventurers; and doesn't want to be a priest and was forced into it by her family
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Rich, Has a crush, Family. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Druidic, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp. An abacus with copper, silver and gold markers (70 gp). 1 Masterwork Thieves’ tools.
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Their contribution stands as a beacon of hope for all adventurers!
