Chad Compton, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. He carries a battered monstrous two handed axe and tarnished shortspear as well. His chestnut hair is lengthy. He has a dull look in his amber eyes.
Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and wants his loneliness to end
Ideals: Fighting, Opinionated, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Shipwright
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 54 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +1 / 3d8-3, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 24000 sp. Solid gold idol (300 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (900 gp). Embroidered and bejeweled glove (2000 gp). Sapphire pendant on gold chain (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Serpent Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'8", this man wears baggy brown pantaloons and a black scarf. His fur is white, silky, and of moderate length. This amber eyed southerner is not easily forgotten.
Personality: Stoic and calm, he prefers to meditate than take action. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a white middle class family as the only child. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is content; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined, Logical. Flaws: Mundane, Insane. Bonds: Attractive. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 60 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Gnome, Ignan, Terran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 1900 gp. Rhodochrosite (11 gp). White opal (1600 gp). Carnelian (70 gp). Golden yellow topaz (800 gp).
Frederick Marleigh, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His tied-back hair is chestnut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Ugly, Antagonistic, Insomniac. Bonds: Religious, Family. Occupation: Detective
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 100 gp.
Wella Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses in white turtlenecks beneath a yellow coat with tan slacks. She wears her brown hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Her tongue was cut out and she uses sign language. She also hits on women, regardless of circumstances.
History: She was born at the edge of vast island. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's in love; and wants her loneliness to end
Flaws: Insane, Disease. Bonds: Has a crush, Nature, Rich. Occupation: Butcher
Voice: Timid voice
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 112 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 300 pp. Silver comb with moonstones (400 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.
Anne Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a simple yellow robe with green stripes complete with hood. Her chestnut hair is thinning but still full. Her eyes are violet.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She always tries to repair and not replace. It was this mentality that drove her into the Dyer business.
History: She got into the Dyer business at a young age. She was taken from her home at a very young age. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job
Ideals: Athletic, Impeccable, Persistence. Bonds: Job, Slave. Occupation: Dyer
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Draconic, Celestial
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!