Odorr Wentworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many black ritualistic tattoos. He is typically in his Performer uniform. His tied-back hair is silver. His gray eyes are slightly larger than normal.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.
History: Odorr was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Like his father and his brother before him, after school he went straight into learning to become a Performer. He then took over the family business and is one of the better Performer for hire.
Motivation: He wants to meet his childhood hero.
Flaws: Greedy, Shy. Bonds: Job, Poor, Adventurer. Occupation: Performer
Voice: French accent
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 15)
Armor Class 10
Hit Points 23 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
Possessions: 1200 pp. Aquamarine (1400 gp). Hematite (4 gp). Golden yellow topaz (1400 gp). Red garnet (160 gp). Tiger eye turquoise (4 gp). Citrine (80 gp). Tiger eye turquoise (4 gp). Fiery yellow corundum (400 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp). Onyx (80 gp). Jasper (80 gp). Hematite (4 gp). Star ruby (400 gp). Tiger eye turquoise (4 gp).
Grai Gresham, Female Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'5" and prefers to wear white clothing when she does not wear armor. She sports a flattop hair cut. She wears a mask on her face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When she was but 3 years old her parents immigrated from the east. Her family was turned out during the war. She and her family wandered east to less war torn lands. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants a kiss; and she would like to get married and retire
Ideals: Joker. Flaws: Disease, PTSD. Bonds: Immigrant, Has a crush. Occupation: Architect
Voice: Booming voice
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Naal Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is cut short. His green eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Naal was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he is unsatisfied with his job
Bonds: Immigrant, Attractive, Job, Criminal record. Occupation: Brewer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 105 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
Possessions: 4000 gp. 1 Medium magic item.
Balimaar Hadlee, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. His long silver hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Disciplined, Artistic. Bonds: Attractive, Rich. Occupation: Adventurer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 43 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 2200 gp. Lapis lazuli (12 gp). Freshwater pearl (12 gp). Malachite (12 gp). Tourmaline (50 gp).
Enidda Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a broad hat to cover her moderate length silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Enidda was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Balancing her hectic life and new Slave Trader responsibilities is difficult; and wants to open a new tavern
Flaws: Disease. Bonds: Adventurer, Attractive, Slave, Job. Occupation: Slave Trader
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
