Dee High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a red and brown robe with the hood down. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. Her deerstalker hat is riddled with cuts and holes. Her gray eyes dart from person to person to random spaces in the air.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She uses divination through singing.
History: She was born in a small plains village. Dee was born on a far northern plains where she grew up under the tutelage of her mother, an expert Bellfounder. She left for the north, certain she would find work there.
Motivation: Half-Elven compassion; and balancing her hectic life and new bellfounder responsibilities is difficult
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Bellfounder
Voice: Scottish accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 6 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 700 gp. Eye agate (10 gp). Aquamarine (500 gp). Golden pearl (50 gp). Chrysoprase (30 gp).
Trey Marlee, Male Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a brown armored body suit, with a simple grey line shooting up and back down. His white hair is slicked back into a classic pompadour. He has a dull look in his brown eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his dancing dream.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 94 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Terran, Aquan
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0
Possessions: Jet (40 gp). Blue sapphire (700 gp). Eye agate (7 gp). Black star sapphire (700 gp). Black pearl (300 gp).
Fargrim Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. He wears a colorful flower in his black hair. This violet eyed northerner is not easily forgotten.
Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: To reunite with his old friends.
Ideals: Gifted. Flaws: Insane. Bonds: Adventurer, Attractive, Mentor. Occupation: Mercenary
Voice: Smoker's lung
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Helgret Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is blonde, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not believe in violence as a means to an end. She is a dedicated Locksmith but believes her peers are too gung-ho.
History: Born in the north her family was never financially stable. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Ideals: Impeccable, Pacifist. Bonds: Attractive, Poor, Adventurer. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Terran, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Kite Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she is renowned for her bright pastel dresses and hats. She has done her best to style her lavender fur to look like a famous performer. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Kite grew up listening to her father's many stories. Kite abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently she has begun working with bootleggers and crooks.
Motivation: She is greedy; and she is a bit of a kleptomaniac
Flaws: Terse, Lazy. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Performer
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 47 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 7000 sp. Chrysoberyl (50 gp). Smoky quartz (30 gp). Star ruby (500 gp). Lapis lazuli (11 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!