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NPC Generator

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Advanced [show]


Fistula Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair is cut jaggedly and amateurishly. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 14 years.

Motivation: Expand her business.

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Performer

Voice: Raspy

Attributes [hide]

Fistula Staurheim, Female Half-Orc Monk 10
Medium (6'0") Half-Orc, True Neutral (CR 10)
Armor Class 12
Hit Points 41 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +4

Possessions: 50 pp. Rhodochrosite (10 gp). Peridot (30 gp). Golden yellow topaz (1100 gp). Star ruby (1600 gp). White pearl (80 gp). Lapis lazuli (10 gp). Jasper (30 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kithri Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white coat over a tan low-cut shirt, and a wide-brimmed hat upon her head. She carries a battered trident and tarnished shortbow as well. Her silver hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She snorts whenever she laughs or is feeling confident. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in a small village she learned the ways of the warrior from her father. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Due to her spouse's obsession with being a Dilettante they were divorced and she won custody of their son. She worked as a Marshal, and she later adopted a second son.

Motivation: An old rival family wants her found.

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Criminal record, Family. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Kithri Copperkettle, Female Halfling Rogue 10
Small (3'0") Halfling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 16 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)11 (+0) 12 (+1)16 (+3)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 150 pp.


Social Check DCs


Aura On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown broad hat and brown clothes. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. Her brown fur is lengthy and is close to two feet long. Her blue unseeing eyes seem to look past you.

Personality: She is witty, but her monotone delivery comes off as unnerving She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her mother's forge. Days after completing her studies, news broke out that her hometown was attacked by goblins. Aura was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: She desires power and/or immortality; and to be a bookbinder again

Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Job, Enemies, Adventurer. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Aura On the Water, Female Tabaxi Commoner 10
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 55 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)7 (-2) 17 (+3)11 (+0)
Skills Perception +7, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Left-Handed In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a brown shirt with thin tan vertical stripes and red pants, and sports empty pouches on her belt. Her long gray fur is drawn into a two foot long braid. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted necromantic powers by her dying brother.

Motivation: To protect her home; and someone believes her a fraud

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Guardian, Poor. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Left-Handed In the Morning, Female Tabaxi Commoner 4
Medium (4'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)15 (+2) 13 (+1)12 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Hobart Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His white hair is singed and shortened. He has violet eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Ugly, Emotional. Bonds: Adventurer, Criminal record, Job. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Hobart Appleblossom, Male Halfling Adept 15
Small (3'2") Halfling, Lawful Evil (CR 15)
Armor Class 14
Hit Points 105 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Investigation +7, Stealth +8
Senses Passive Perception 11
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143333

Possessions: 2000 gp. Black velvet mask with numerous citrines (180 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). 1 Minor magic item.


Social Check DCs

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