Five Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man is dressed in an above average manner. His clothes are grease stained in places. His fur is orange and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.
History: Five was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Sage. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Addict. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Sage
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp. Bloodstone (20 gp).
Meriele Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fancy violet dress, and carries lances. Her black hair is knotted and matted. Her gray eyes are passionate and lively.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She enjoys reading and quiet.
History: She was born at the edge of vast island. A few years later when the north was not economically sound they moved to her current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Meriele fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for her.
Ideals: Fighting, Impeccable, Logical. Bonds: Attractive, Nature, Immigrant. Occupation: Roofer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 1200 pp. Silver chalice with lapis lazuli gems (130 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (200 gp). Gold music box (1000 gp). Jeweled gold crown (7000 gp). A delicate silver chain set with a tourmaline (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). A roughly beaten golden orb (130 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Jeweled electrum ring (7000 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Fire opal pendant on a fine gold chain (1600 gp). Solid gold idol (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). 1 Medium magic item.
Dondon Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his mother.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Job, Slave. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp.
Makaria Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her long black hair is drawn into a two foot long braid. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is calm most of the time but flees social interaction. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has money and likes to spend it; and she has decided she is irredeemable
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Detective
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 42 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 gp. Moss agate (10 gp). Fiery yellow corundum (800 gp). Amethyst (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caramip Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her blonde hair in a flapper bob. Her brown eyes peer out from beneath her feathered blue hat.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a ruthless business woman, a trait she acquired from her father.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her painting dream.
Motivation: She doesn't get along with people that don't share her tastes; and marry her brother to traveling adventurers
Ideals: Entrepeneur, Artistic, Impeccable. Bonds: Family, Mentor. Occupation: Weaver
Voice: Relaxed voice
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 5)
Armor Class 14
Hit Points 23 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Undercommon, Giant, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
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