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Advanced [show]


Kyle Watson, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His black hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Insane. Bonds: Immigrant, Religious, Mentor. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Kyle Watson, Male Human Ranger 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Forcas Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. His chestnut hair is braided into rings. His black eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Poor, Job. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Forcas Temerity, Male Tiefling Fighter 1
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Hematite (15 gp).


Social Check DCs


Ozyman Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of axes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ozyman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ozyman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Fighting, Gifted, Justice. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Ozyman Cherrycheeks, Male Halfling Paladin 5
Small (3'3") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)18 (+4) 17 (+3)8 (-1)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Giant, Dwarven, Abyssal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Efferil Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many black ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes peer out from beneath his wide-brimmed blue hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and doesn't want to be a laborer and was forced into it by his family

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Family. Occupation: Laborer

Voice: Creaky witch voice

Attributes [hide]

Efferil Koehlanna, Male Elf Sorcerer 6
Medium (4'7") Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Athletics +3, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: Just what you see.


Social Check DCs


Barendd Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears a broad hat to hide his balding. His gray eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. His childhood dream was to be a Marshal, but he was a colossal failure. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: To reunite with his old friends; and sabotage a competitor

Ideals: Logical. Flaws: Disease. Bonds: Rich, Job, Adventurer. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Barendd Ironfist, Male Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)7 (-2) 16 (+3)14 (+2)
Skills Nature +0, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 150 gp. 1 Masterwork Musical instrument.


Social Check DCs

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