Gildmak Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male is dressed in a clean red cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His fierce hazel eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses divination through singing.
History: He got into the Bather business at a young age. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Expand his business; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Justice, Impeccable. Flaws: Depressed. Bonds: Job. Occupation: Bather
Voice: Breathy voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. Aquamarine (1300 gp). Star ruby (500 gp).
Borun High-hill, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in a clean white cloak covering his clean studded leather. With bright white hair and a scraggly beard. His eyes are green and beady.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted from career to career and currently works as a Architect.
Motivation: To be a Ruler again.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant, Religious. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 9)
Armor Class 15
Hit Points 60 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Asheton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a large grey jacket. She wears her hair in dreadlocks. Her eyes are brown and catlike.
Personality: Margery wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She got into the Sellsword business at a young age. She was taken as a slave by a traveling circus and forced to perform She tends to her Sellsword job now, and dutifully fulfills any obligations she has.
Motivation: Her religion dominates her actions; and she'd like to take her coworkers down a peg
Ideals: Disciplined. Bonds: Attractive, Job, Slave, Religious. Occupation: Sellsword
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Abyssal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Rock crystal (20 gp).
Sweet Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. She sports a flattop fur cut. Her face is covered beneath a completely black helmet.
Personality: She has always had a great fascination with Tiefling culture. She takes great joy in being the best Apothecary in town.
History: Born in a small village she learned the ways of the warrior from her mother. She worked as a nervous Apothecary and found it very stressful. She now travels the world, in search of power and loot.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Apothecary
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Ignan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1200 gp. Gold dragon comb with red garnet eye (1300 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ashgarn Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a white handlebar mustache and slicked back white hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He works hard and plays hard.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Ashgarn was left his mother's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Depressed, Hedonist. Bonds: Immigrant, Military, Adventurer. Occupation: Herbalist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Darkwood Shield.
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