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NPC Generator

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Advanced [show]


Ulla Daergel, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear blue clothing when she does not wear armor. Her broad hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As long as the job gets done she does not care how it got done.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better village for her children.

Motivation: Meet up once more with her childhood friend; and wants to work out more often

Ideals: Athletic, Joker, Professionalism. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Ulla Daergel, Female Gnome Barbarian 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)16 (+3) 13 (+1)15 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Aquan, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Criella Cryptic, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'7" and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her left leg appears badly burned and disfigured. She has styled her black hair well, parting it to the left. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is business-like. She takes instructions and follows them to the letter. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. In her 11th year, her parents were killed by a drow raid, leaving Criella alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Criella was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Professionalism. Flaws: Secretive. Bonds: Religious, Enemies. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Criella Cryptic, Female Tiefling Monk 12
Medium (5'7") Tiefling, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 86 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Goblin, Orc
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Shelly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a brown and grey robe with the hood down. His long chestnut hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He would rather hide behind his crafts than deal with other people.

History: He was born in the east, but his parents moved at a very young age to the south. Theodoric was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Blacksmith. Recently the stress of being a Blacksmith has made it difficult for him to sleep.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Job, Immigrant. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theodoric Shelly, Male Human Druid 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Rose (30 gp). 1 Good lock. 1 Simple lock. 1 Disguise kit.


Social Check DCs


Flame Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His fur, while still mostly red, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels kind of lost in life; and sabotage a competitor

Flaws: Depressed. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Flame Prim Posies, Male Tabaxi Wizard 11
Medium (6'6") Tabaxi, Lawful Evil (CR 11)
Armor Class 14
Hit Points 36 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)11 (+0) 8 (-1)16 (+3)
Skills History +4, Performance +7
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: Iolite (50 gp). Fiery yellow corundum (1300 gp). Blue sapphire (1300 gp). Moss agate (9 gp). Zircon (50 gp). Freshwater pearl (9 gp). Brown-green garnet (90 gp). Tourmaline (90 gp). Rock crystal (50 gp).


Social Check DCs


Two Llamas Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. His fur is short and white. His eyes are hazel.

Personality: Overbrimming with self-confidence, Two Llamas isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Two Llamas Plume, Male Tabaxi Ranger 6
Medium (5'4") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)9 (-1) 11 (+0)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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