Arjhan Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a large green jacket. His white crest is braided into rings. His eyes are red and catlike.
Personality: He is business-like. He takes instructions and follows them to the letter. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south, but his parents moved at a very young age to the east. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He has passion for adventuring and risk; and to unite with his sister
Ideals: Professionalism. Bonds: Immigrant, Criminal record, Family, Adventurer. Occupation: Ruler
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 11)
Armor Class 10
Hit Points 79 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 90 pp. Star rose quartz (60 gp). Moonstone (60 gp). Violet garnet (700 gp).
Amnon Power, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is dressed in an above average manner. His clothes are grease stained in places. His red hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He pushes his goals aggressively. He is also a coward if confronted.
History: When he was but 4 years old his parents immigrated from the north. Amnon was born on a far northern island where he grew up under the tutelage of his mother, an expert Animal Trainer. He used his abilities to travel the world and help people.
Motivation: He is terrified, and will act out of fear.
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Animal Trainer
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 75 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Orc, Dwarven, Auran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: Gold music box (2000 gp). Old masterpiece painting (1400 gp). Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (500 gp).
Thea Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears very tight pants and wife beaters, though occasionally she sports a red coat. She is an epitome of beauty. With wild red hair. She is baby faced.
Personality: She has always had a great fascination with Gnomish culture. She is a logical person and will generally grow upset if things defy logic and science.
History: The child of northern immigrants she idolized her father. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. During her travels, Thea and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Thea discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Thea fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people
Ideals: Logical. Flaws: Racist. Bonds: Attractive, Poor, Immigrant. Occupation: Dilettante
Voice: Prounounces S like Z
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. Amethyst (110 gp). Rhodochrosite (12 gp).
Nella Kimberley, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a large white mantle and cape that has been intricately interwoven into her red robe. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. She then took over the family business and is one of the better Priest for hire.
Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion
Bonds: Job, Slave, Rich, Family. Occupation: Priest
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Gardain Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. He has a tattooed face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Stableman job and began his own company from there.
Motivation: He's attracted to the PC; and to settle down with his crush
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Job, Has a crush. Occupation: Stableman
Voice: Timid voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 7
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 50 gp.
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