Arannis Hart, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. His blonde hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Arannis grew up listening to his father's many stories. Arannis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He would like to get married and retire.
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Animal Trainer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Hupe Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and chestnut. His thin eyebrows rest above his beady amber eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Hupe lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
Grai Hallewell, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a well pressed and immaculate suit (or dress). Her tied-back hair is white. She is baby faced.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She has recently gotten a pet goose that steals things from people.
Motivation: She seems to be bored by most things; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Sensitive, Secretive, Mundane. Bonds: Nature, Criminal record. Occupation: Junk Dealer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 8
Hit Points 31 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 7 (-2) | 11 (+0) | 8 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +1 / 2d8-2, Grapple +5
Possessions: 300 gp.
Quarethon Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has no crest. His otherwise smooth face is marked with small tiny scars.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he's attracted to the pc
Ideals: Justice, Gifted. Flaws: Ugly, Impulsive. Occupation: Farmer
Voice: Irish accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 57 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Trey Barton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears rags and sports a simple walking cane. He has done his best to style his silver hair to look like a famous performer. His eyes are gray and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Trey was born in the north. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Gifted, Artistic, Persistence. Bonds: Poor, Attractive, Family. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
