William Marlowe, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He dresses in brown turtlenecks beneath a grey coat with brown slacks. He has wavy auburn hair. His eyes are amber and he is always smoking a pipe.
Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He is searching for what he claims is his rightful reward.
Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable. Flaws: Selfish, Insane. Bonds: Rich, Adventurer. Occupation: Mason
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Borun Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this man dresses well, wearing white shirts, loose pants, and blazers most of the time. His auburn hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.
Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. He is able to make almost anything out of random pieces of junk.
History: Born to a Sage, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has worked as a Farmer like his mother before him.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Job, Poor. Occupation: Farmer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2900 sp. Tiger eye turquoise (16 gp). Coral (50 gp).
Antinua Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She wears tan trousers with white and black striped suspenders. She wears various colorful collared shirts. With wild black hair. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She has a massive crush on the younger sibling of the Bounty Hunter who has hired her part-time. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born at the edge of vast mountains. Her father took her hunting and taught her how to get in the mind of other creatures. She has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is terrified, and will act out of fear.
Flaws: Fearful. Bonds: Attractive, Has a crush, Nature, Immigrant. Occupation: Bounty Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 2500 sp.
Marastyr Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'0" southern woman, she wears a fancy grey dress. Her silver hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Cocky and sure of herself, she believes she is the best Engraver born in the past three hundred years. Flattery will make her almost putty in your hands.
History: Marastyr was raised in a hard working conservative environment. She struck it rich when she found rare goods in large quantities. She has set out to sabotage the competition.
Motivation: Expand her business.
Flaws: Selfish. Bonds: Attractive, Job, Rich. Occupation: Engraver
Voice: Spanish accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 4 (-3) |
Senses Passive Perception 15
Languages Common, Dwarven, Halfling, Abyssal, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 310 gp.
Baradad Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he tends to wear a green poncho over his likewise colored trousers and shirt. His green crest is thinning but still full. His half smiles and gold eyes are beguiling and draw you in.
Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the east to a Sellsword, Baradad learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Sellsword soon after.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.
Ideals: Opinionated, Joker. Bonds: Attractive, Job, Nature. Occupation: Sellsword
Voice: Posh accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp.
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